OpenTTD GameScript API
1.10.3
Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- p -
Pause() :
GSGame
PerformanceHistoryGraphWidgets :
GSWindow
PerformanceRatingDetailsWidgets :
GSWindow
PerformTownAction() :
GSTown
PlaneType :
GSAirport
PlantTree() :
GSTile
PlantTreeRectangle() :
GSTile
Print() :
GSController
ProductionCanIncrease() :
GSIndustryType
ProspectIndustry() :
GSIndustryType
PT_BIG_PLANE :
GSAirport
PT_HELICOPTER :
GSAirport
PT_INVALID :
GSAirport
PT_SMALL_PLANE :
GSAirport
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