#include "stdafx.h"
#include <stdarg.h>
#include "console_func.h"
#include "debug.h"
#include "string_func.h"
#include "fileio_func.h"
#include "settings_type.h"
#include <time.h>
#include "network/network_admin.h"
#include "safeguards.h"
Go to the source code of this file.
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#define | DEBUG_LEVEL(x) { #x, &_debug_##x##_level } |
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char * | DumpDebugFacilityNames (char *buf, char *last) |
| Dump the available debug facility names in the help text. More...
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static void | debug_print (const char *dbg, const char *buf) |
| Internal function for outputting the debug line. More...
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void CDECL | debug (const char *dbg, const char *format,...) |
| Output a debug line. More...
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void | SetDebugString (const char *s) |
| Set debugging levels by parsing the text in s. More...
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const char * | GetDebugString () |
| Print out the current debug-level. More...
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const char * | GetLogPrefix () |
| Get the prefix for logs; if show_date_in_logs is enabled it returns the date, otherwise it returns nothing. More...
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SOCKET | _debug_socket = INVALID_SOCKET |
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int | _debug_driver_level |
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int | _debug_grf_level |
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int | _debug_map_level |
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int | _debug_misc_level |
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int | _debug_net_level |
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int | _debug_sprite_level |
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int | _debug_oldloader_level |
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int | _debug_npf_level |
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int | _debug_yapf_level |
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int | _debug_freetype_level |
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int | _debug_script_level |
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int | _debug_sl_level |
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int | _debug_gamelog_level |
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int | _debug_desync_level |
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int | _debug_console_level |
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static const DebugLevel | debug_level [] |
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Handling of printing debug messages.
Definition in file debug.cpp.
◆ debug()
void CDECL debug |
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const char * |
dbg, |
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const char * |
format, |
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... |
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Output a debug line.
- Note
- Do not call directly, use the DEBUG macro instead.
- Parameters
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dbg | Debug category. |
format | Text string a la printf, with optional arguments. |
Definition at line 152 of file debug.cpp.
References debug_print(), lastof, and vseprintf().
◆ debug_print()
static void debug_print |
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const char * |
dbg, |
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const char * |
buf |
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Internal function for outputting the debug line.
- Parameters
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dbg | Debug category. |
buf | Text line to output. |
Definition at line 106 of file debug.cpp.
Referenced by debug().
◆ DumpDebugFacilityNames()
char* DumpDebugFacilityNames |
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char * |
buf, |
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char * |
last |
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) |
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Dump the available debug facility names in the help text.
- Parameters
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buf | Start address for storing the output. |
last | Last valid address for storing the output. |
- Returns
- Next free position in the output.
Definition at line 82 of file debug.cpp.
◆ GetDebugString()
const char* GetDebugString |
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Print out the current debug-level.
Just return a string with the values of all the debug categories.
- Returns
- string with debug-levels
Definition at line 224 of file debug.cpp.
◆ GetLogPrefix()
const char* GetLogPrefix |
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◆ SetDebugString()
void SetDebugString |
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const char * |
s | ) |
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Set debugging levels by parsing the text in s.
For setting individual levels a string like "net=3,grf=6"
should be used. If the string starts with a number, the number is used as global debugging level.
- Parameters
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s | Text describing the wanted debugging levels. |
Definition at line 170 of file debug.cpp.
◆ debug_level
Initial value:= {
DEBUG_LEVEL(driver),
DEBUG_LEVEL(grf),
DEBUG_LEVEL(map),
DEBUG_LEVEL(misc),
DEBUG_LEVEL(net),
DEBUG_LEVEL(sprite),
DEBUG_LEVEL(oldloader),
DEBUG_LEVEL(npf),
DEBUG_LEVEL(yapf),
DEBUG_LEVEL(freetype),
DEBUG_LEVEL(script),
DEBUG_LEVEL(sl),
DEBUG_LEVEL(gamelog),
DEBUG_LEVEL(desync),
DEBUG_LEVEL(console),
}
Definition at line 54 of file debug.cpp.