OpenTTD Source
1.11.0-beta2
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Most trivial 8bpp blitter. More...
#include <8bpp_simple.hpp>
Public Member Functions | |
void | Draw (Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override |
Draw an image to the screen, given an amount of params defined above. | |
Sprite * | Encode (const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override |
Convert a sprite from the loader to our own format. | |
const char * | GetName () override |
Get the name of the blitter, the same as the Factory-instance returns. | |
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uint8 | GetScreenDepth () override |
Get the screen depth this blitter works for. More... | |
void | DrawColourMappingRect (void *dst, int width, int height, PaletteID pal) override |
Draw a colourtable to the screen. More... | |
void * | MoveTo (void *video, int x, int y) override |
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the renderer. More... | |
void | SetPixel (void *video, int x, int y, uint8 colour) override |
Draw a pixel with a given colour on the video-buffer. More... | |
void | DrawLine (void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash) override |
Draw a line with a given colour. More... | |
void | DrawRect (void *video, int width, int height, uint8 colour) override |
Make a single horizontal line in a single colour on the video-buffer. More... | |
void | CopyFromBuffer (void *video, const void *src, int width, int height) override |
Copy from a buffer to the screen. More... | |
void | CopyToBuffer (const void *video, void *dst, int width, int height) override |
Copy from the screen to a buffer. More... | |
void | CopyImageToBuffer (const void *video, void *dst, int width, int height, int dst_pitch) override |
Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp. More... | |
void | ScrollBuffer (void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override |
Scroll the videobuffer some 'x' and 'y' value. More... | |
int | BufferSize (int width, int height) override |
Calculate how much memory there is needed for an image of this size in the video-buffer. More... | |
void | PaletteAnimate (const Palette &palette) override |
Called when the 8bpp palette is changed; you should redraw all pixels on the screen that are equal to the 8bpp palette indexes 'first_dirty' to 'first_dirty + count_dirty'. More... | |
Blitter::PaletteAnimation | UsePaletteAnimation () override |
Check if the blitter uses palette animation at all. More... | |
int | GetBytesPerPixel () override |
Get how many bytes are needed to store a pixel. | |
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bool | Is32BppSupported () override |
Can the sprite encoder make use of RGBA sprites? | |
virtual bool | NeedsAnimationBuffer () |
Does this blitter require a separate animation buffer from the video backend? | |
virtual void | PostResize () |
Post resize event. | |
template<typename SetPixelT > | |
void | DrawLineGeneric (int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel) |
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virtual uint | GetSpriteAlignment () |
Get the value which the height and width on a sprite have to be aligned by. More... | |
Additional Inherited Members | |
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enum | PaletteAnimation { PALETTE_ANIMATION_NONE, PALETTE_ANIMATION_VIDEO_BACKEND, PALETTE_ANIMATION_BLITTER } |
Types of palette animation. More... | |
Most trivial 8bpp blitter.
Definition at line 17 of file 8bpp_simple.hpp.