OpenTTD Source
1.11.0-beta2
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Go to the source code of this file.
Functions | |
static bool | SetNonBlocking (SOCKET d) |
Try to set the socket into non-blocking mode. More... | |
static bool | SetNoDelay (SOCKET d) |
Try to set the socket to not delay sending. More... | |
Network stuff has many things that needs to be included and/or implemented by default. All those things are in this file.
Definition in file os_abstraction.h.
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inlinestatic |
Try to set the socket to not delay sending.
d | The socket to disable the delaying for. |
Definition at line 200 of file os_abstraction.h.
Referenced by TCPListenHandler< ServerNetworkGameSocketHandler, PACKET_SERVER_FULL, PACKET_SERVER_BANNED >::AcceptClient(), ConnectLoopProc(), and ListenLoopProc().
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inlinestatic |
Try to set the socket into non-blocking mode.
d | The socket to set the non-blocking more for. |
Definition at line 181 of file os_abstraction.h.
Referenced by TCPListenHandler< ServerNetworkGameSocketHandler, PACKET_SERVER_FULL, PACKET_SERVER_BANNED >::AcceptClient(), ConnectLoopProc(), ListenLoopProc(), and NetworkUDPSocketHandler::ReceivePackets().