OpenTTD Source  1.11.0-beta2
newgrf_debug_data.h File Reference

Go to the source code of this file.

Data Structures

class  NIHVehicle
 
class  NIHStation
 
class  NIHHouse
 
class  NIHIndustryTile
 
class  NIHIndustry
 
class  NIHObject
 
class  NIHRailType
 
class  NIHAirportTile
 
class  NIHTown
 
class  NIHRoadType
 

Macros

#define NIP(prop, base, variable, type, name)   { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->variable); }, cpp_sizeof(base, variable), prop, type }
 
#define NIP_END()   { nullptr, 0, 0, 0, 0 }
 
#define NIC(cb_id, base, variable, bit)   { #cb_id, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->variable); }, cpp_sizeof(base, variable), bit, cb_id }
 
#define NIC_END()   { nullptr, 0, 0, 0, 0 }
 
#define NIV(var, name)   { name, var }
 
#define NIV_END()   { nullptr, 0 }
 
#define NICV(cb_id, bit)   NIC(cb_id, Engine, info.callback_mask, bit)
 
#define NICS(cb_id, bit)   NIC(cb_id, StationSpec, callback_mask, bit)
 
#define NICH(cb_id, bit)   NIC(cb_id, HouseSpec, callback_mask, bit)
 
#define NICIT(cb_id, bit)   NIC(cb_id, IndustryTileSpec, callback_mask, bit)
 
#define NICI(cb_id, bit)   NIC(cb_id, IndustrySpec, callback_mask, bit)
 
#define NICO(cb_id, bit)   NIC(cb_id, ObjectSpec, callback_mask, bit)
 
#define NICAT(cb_id, bit)   NIC(cb_id, AirportTileSpec, callback_mask, bit)
 

Variables

static const NICallback _nic_vehicles []
 
static const NIVariable _niv_vehicles []
 
static const NIFeature _nif_vehicle
 
static const NICallback _nic_stations []
 
static const NIVariable _niv_stations []
 
static const NIFeature _nif_station
 
static const NICallback _nic_house []
 
static const NIVariable _niv_house []
 
static const NIFeature _nif_house
 
static const NICallback _nic_industrytiles []
 
static const NIVariable _niv_industrytiles []
 
static const NIFeature _nif_industrytile
 
static const NIProperty _nip_industries []
 
static const NICallback _nic_industries []
 
static const NIVariable _niv_industries []
 
static const NIFeature _nif_industry
 
static const NICallback _nic_objects []
 
static const NIVariable _niv_objects []
 
static const NIFeature _nif_object
 
static const NIVariable _niv_railtypes []
 
static const NIFeature _nif_railtype
 
static const NICallback _nic_airporttiles []
 
static const NIFeature _nif_airporttile
 
static const NIVariable _niv_towns []
 
static const NIFeature _nif_town
 
static const NIVariable _niv_roadtypes []
 
static const NIFeature _nif_roadtype
 
static const NIFeature _nif_tramtype
 
static const NIFeature *const _nifeatures []
 Table with all NIFeatures. More...
 

Detailed Description

Data 'tables' for NewGRF debugging.

Definition in file newgrf_debug_data.h.

Variable Documentation

◆ _nic_airporttiles

◆ _nic_house

◆ _nic_industries

◆ _nic_industrytiles

◆ _nic_objects

◆ _nic_stations

◆ _nic_vehicles

◆ _nif_airporttile

const NIFeature _nif_airporttile
static
Initial value:
= {
nullptr,
_nic_airporttiles,
_niv_industrytiles,
}

Definition at line 508 of file newgrf_debug_data.h.

◆ _nif_house

const NIFeature _nif_house
static
Initial value:
= {
nullptr,
_nic_house,
_niv_house,
new NIHHouse(),
}

Definition at line 215 of file newgrf_debug_data.h.

◆ _nif_industry

const NIFeature _nif_industry
static
Initial value:
= {
_nip_industries,
_nic_industries,
_niv_industries,
new NIHIndustry(),
}

Definition at line 383 of file newgrf_debug_data.h.

◆ _nif_industrytile

const NIFeature _nif_industrytile
static
Initial value:
= {
nullptr,
_nic_industrytiles,
_niv_industrytiles,
}

Definition at line 265 of file newgrf_debug_data.h.

◆ _nif_object

const NIFeature _nif_object
static
Initial value:
= {
nullptr,
_nic_objects,
_niv_objects,
new NIHObject(),
}

Definition at line 438 of file newgrf_debug_data.h.

◆ _nif_railtype

const NIFeature _nif_railtype
static
Initial value:
= {
nullptr,
nullptr,
_niv_railtypes,
new NIHRailType(),
}

Definition at line 474 of file newgrf_debug_data.h.

◆ _nif_roadtype

const NIFeature _nif_roadtype
static
Initial value:
= {
nullptr,
nullptr,
_niv_roadtypes,
new NIHRoadType(),
}

Definition at line 595 of file newgrf_debug_data.h.

◆ _nif_station

const NIFeature _nif_station
static
Initial value:
= {
nullptr,
_nic_stations,
_niv_stations,
new NIHStation(),
}

Definition at line 150 of file newgrf_debug_data.h.

◆ _nif_town

const NIFeature _nif_town
static
Initial value:
= {
nullptr,
nullptr,
_niv_towns,
new NIHTown(),
}

Definition at line 560 of file newgrf_debug_data.h.

◆ _nif_tramtype

const NIFeature _nif_tramtype
static
Initial value:
= {
nullptr,
nullptr,
_niv_roadtypes,
new NIHRoadType(),
}

Definition at line 602 of file newgrf_debug_data.h.

◆ _nif_vehicle

const NIFeature _nif_vehicle
static
Initial value:
= {
nullptr,
_nic_vehicles,
_niv_vehicles,
new NIHVehicle(),
}

Definition at line 87 of file newgrf_debug_data.h.

◆ _nifeatures

const NIFeature* const _nifeatures[]
static
Initial value:
= {
&_nif_vehicle,
&_nif_vehicle,
&_nif_vehicle,
&_nif_vehicle,
&_nif_station,
nullptr,
nullptr,
&_nif_house,
nullptr,
&_nif_industrytile,
&_nif_industry,
nullptr,
nullptr,
nullptr,
nullptr,
&_nif_object,
&_nif_railtype,
&_nif_airporttile,
&_nif_roadtype,
&_nif_tramtype,
&_nif_town,
}

Table with all NIFeatures.

Definition at line 610 of file newgrf_debug_data.h.

Referenced by GetFeature().

◆ _niv_house

const NIVariable _niv_house[]
static
Initial value:
= {
NIV(0x40, "construction state of tile and pseudo-random value"),
NIV(0x41, "age of building in years"),
NIV(0x42, "town zone"),
NIV(0x43, "terrain type"),
NIV(0x44, "building counts"),
NIV(0x45, "town expansion bits"),
NIV(0x46, "current animation frame"),
NIV(0x47, "xy coordinate of the building"),
NIV(0x60, "other building counts (old house type)"),
NIV(0x61, "other building counts (new house type)"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "current animation frame of nearby house tile"),
NIV(0x64, "cargo acceptance history of nearby stations"),
NIV(0x65, "distance of nearest house matching a given criterion"),
NIV(0x66, "class and ID of nearby house tile"),
NIV(0x67, "GRFID of nearby house tile"),
}

Definition at line 180 of file newgrf_debug_data.h.

◆ _niv_industries

const NIVariable _niv_industries[]
static
Initial value:
= {
NIV(0x40, "waiting cargo 0"),
NIV(0x41, "waiting cargo 1"),
NIV(0x42, "waiting cargo 2"),
NIV(0x43, "distance to closest dry/land tile"),
NIV(0x44, "layout number"),
NIV(0x45, "player info"),
NIV(0x46, "industry construction date"),
NIV(0x60, "get industry tile ID at offset"),
NIV(0x61, "get random tile bits at offset"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "animation stage of nearby tiles"),
NIV(0x64, "distance on nearest industry with given type"),
NIV(0x65, "get town zone and Manhattan distance of closest town"),
NIV(0x66, "get square of Euclidean distance of closes town"),
NIV(0x67, "count of industry and distance of closest instance"),
NIV(0x68, "count of industry and distance of closest instance with layout filter"),
NIV(0x69, "produced cargo waiting"),
NIV(0x6A, "cargo produced this month"),
NIV(0x6B, "cargo transported this month"),
NIV(0x6C, "cargo produced last month"),
NIV(0x6D, "cargo transported last month"),
NIV(0x6E, "date since cargo was delivered"),
NIV(0x6F, "waiting input cargo"),
NIV(0x70, "production rate"),
NIV(0x71, "percentage of cargo transported last month"),
}

Definition at line 329 of file newgrf_debug_data.h.

◆ _niv_industrytiles

const NIVariable _niv_industrytiles[]
static
Initial value:
= {
NIV(0x40, "construction state of tile"),
NIV(0x41, "ground type"),
NIV(0x42, "current town zone in nearest town"),
NIV(0x43, "relative position"),
NIV(0x44, "animation frame"),
NIV(0x60, "land info of nearby tiles"),
NIV(0x61, "animation stage of nearby tiles"),
NIV(0x62, "get industry or airport tile ID at offset"),
}

Definition at line 238 of file newgrf_debug_data.h.

◆ _niv_objects

const NIVariable _niv_objects[]
static
Initial value:
= {
NIV(0x40, "relative position"),
NIV(0x41, "tile information"),
NIV(0x42, "construction date"),
NIV(0x43, "animation counter"),
NIV(0x44, "object founder"),
NIV(0x45, "get town zone and Manhattan distance of closest town"),
NIV(0x46, "get square of Euclidean distance of closes town"),
NIV(0x47, "colour"),
NIV(0x48, "view"),
NIV(0x60, "get object ID at offset"),
NIV(0x61, "get random tile bits at offset"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "animation stage of nearby tiles"),
NIV(0x64, "distance on nearest object with given type"),
}

Definition at line 405 of file newgrf_debug_data.h.

◆ _niv_railtypes

const NIVariable _niv_railtypes[]
static
Initial value:
= {
NIV(0x40, "terrain type"),
NIV(0x41, "enhanced tunnels"),
NIV(0x42, "level crossing status"),
NIV(0x43, "construction date"),
NIV(0x44, "town zone"),
}

Definition at line 448 of file newgrf_debug_data.h.

◆ _niv_roadtypes

const NIVariable _niv_roadtypes[]
static
Initial value:
= {
NIV(0x40, "terrain type"),
NIV(0x41, "enhanced tunnels"),
NIV(0x42, "level crossing status"),
NIV(0x43, "construction date"),
NIV(0x44, "town zone"),
}

Definition at line 569 of file newgrf_debug_data.h.

◆ _niv_stations

const NIVariable _niv_stations[]
static
Initial value:
= {
NIV(0x40, "platform info and relative position"),
NIV(0x41, "platform info and relative position for individually built sections"),
NIV(0x42, "terrain and track type"),
NIV(0x43, "player info"),
NIV(0x44, "path signalling info"),
NIV(0x45, "rail continuation info"),
NIV(0x46, "platform info and relative position from middle"),
NIV(0x47, "platform info and relative position from middle for individually built sections"),
NIV(0x48, "bitmask of accepted cargoes"),
NIV(0x49, "platform info and relative position of same-direction section"),
NIV(0x4A, "current animation frame"),
NIV(0x60, "amount of cargo waiting"),
NIV(0x61, "time since last cargo pickup"),
NIV(0x62, "rating of cargo"),
NIV(0x63, "time spent on route"),
NIV(0x64, "information about last vehicle picking cargo up"),
NIV(0x65, "amount of cargo acceptance"),
NIV(0x66, "animation frame of nearby tile"),
NIV(0x67, "land info of nearby tiles"),
NIV(0x68, "station info of nearby tiles"),
NIV(0x69, "information about cargo accepted in the past"),
NIV(0x6A, "GRFID of nearby station tiles"),
}

Definition at line 109 of file newgrf_debug_data.h.

◆ _niv_towns

const NIVariable _niv_towns[]
static
Initial value:
= {
NIV(0x40, "larger town effect on this town"),
NIV(0x41, "town index"),
NIV(0x82, "population"),
NIV(0x94, "zone radius 0"),
NIV(0x96, "zone radius 1"),
NIV(0x98, "zone radius 2"),
NIV(0x9A, "zone radius 3"),
NIV(0x9C, "zone radius 4"),
NIV(0xB6, "number of buildings"),
}

Definition at line 518 of file newgrf_debug_data.h.

◆ _niv_vehicles

const NIVariable _niv_vehicles[]
static
Initial value:
= {
NIV(0x40, "position in consist and length"),
NIV(0x41, "position and length of chain of same vehicles"),
NIV(0x42, "transported cargo types"),
NIV(0x43, "player info"),
NIV(0x44, "aircraft info"),
NIV(0x45, "curvature info"),
NIV(0x46, "motion counter"),
NIV(0x47, "vehicle cargo info"),
NIV(0x48, "vehicle type info"),
NIV(0x49, "year of construction"),
NIV(0x4A, "current rail/road type info"),
NIV(0x4B, "long date of last service"),
NIV(0x4C, "current max speed"),
NIV(0x4D, "position in articulated vehicle"),
NIV(0x60, "count vehicle id occurrences"),
NIV(0x62, "curvature/position difference to other vehicle"),
NIV(0x63, "tile compatibility wrt. track-type"),
}

Definition at line 49 of file newgrf_debug_data.h.

CBID_OBJECT_COLOUR
@ CBID_OBJECT_COLOUR
Called to determine the colour of a town building.
Definition: newgrf_callbacks.h:266
CBM_OBJ_ANIMATION_SPEED
@ CBM_OBJ_ANIMATION_SPEED
decides animation speed
Definition: newgrf_callbacks.h:384
CBM_IND_CARGO_SUFFIX
@ CBM_IND_CARGO_SUFFIX
cargo sub-type display
Definition: newgrf_callbacks.h:354
CBM_AIRT_ANIM_NEXT_FRAME
@ CBM_AIRT_ANIM_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:394
CBID_OBJECT_LAND_SLOPE_CHECK
@ CBID_OBJECT_LAND_SLOPE_CHECK
Callback done for each tile of an object to check the slope.
Definition: newgrf_callbacks.h:254
CBID_OBJECT_ANIMATION_NEXT_FRAME
@ CBID_OBJECT_ANIMATION_NEXT_FRAME
Determine the next animation frame for a house.
Definition: newgrf_callbacks.h:257
NIHHouse
Definition: newgrf_debug_data.h:200
CBM_HOUSE_CARGO_ACCEPTANCE
@ CBM_HOUSE_CARGO_ACCEPTANCE
decides amount of cargo acceptance
Definition: newgrf_callbacks.h:319
CBID_VEHICLE_START_STOP_CHECK
@ CBID_VEHICLE_START_STOP_CHECK
Called when the company (or AI) tries to start or stop a vehicle.
Definition: newgrf_callbacks.h:141
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBID_VEHICLE_VISUAL_EFFECT
@ CBID_VEHICLE_VISUAL_EFFECT
Visual effects and wagon power.
Definition: newgrf_callbacks.h:30
NIHAirportTile
Definition: newgrf_debug_data.h:493
CBID_VEHICLE_ARTIC_ENGINE
@ CBID_VEHICLE_ARTIC_ENGINE
Builds articulated engines for trains and RVs.
Definition: newgrf_callbacks.h:51
CBID_HOUSE_ANIMATION_SPEED
@ CBID_HOUSE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:81
CBID_VEHICLE_CARGO_SUFFIX
@ CBID_VEHICLE_CARGO_SUFFIX
Determine the cargo "suffixes" for each refit possibility of a cargo.
Definition: newgrf_callbacks.h:60
CBM_OBJ_ANIMATION_NEXT_FRAME
@ CBM_OBJ_ANIMATION_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:383
CBID_INDUSTRY_PRODUCTION_CHANGE
@ CBID_INDUSTRY_PRODUCTION_CHANGE
Called on production changes, so it can be adjusted.
Definition: newgrf_callbacks.h:111
CBID_STATION_AVAILABILITY
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
Definition: newgrf_callbacks.h:39
CBID_VEHICLE_MODIFY_PROPERTY
@ CBID_VEHICLE_MODIFY_PROPERTY
Called to modify various vehicle properties.
Definition: newgrf_callbacks.h:159
CBID_INDTILE_CARGO_ACCEPTANCE
@ CBID_INDTILE_CARGO_ACCEPTANCE
Called to query the cargo acceptance of the industry tile.
Definition: newgrf_callbacks.h:117
CBM_INDT_SHAPE_CHECK
@ CBM_INDT_SHAPE_CHECK
decides slope suitability
Definition: newgrf_callbacks.h:373
CBM_VEHICLE_SOUND_EFFECT
@ CBM_VEHICLE_SOUND_EFFECT
Vehicle uses custom sound effects.
Definition: newgrf_callbacks.h:296
NIHObject
Definition: newgrf_debug_data.h:423
CBID_HOUSE_WATCHED_CARGO_ACCEPTED
@ CBID_HOUSE_WATCHED_CARGO_ACCEPTED
Called when a cargo type specified in property 20 is accepted.
Definition: newgrf_callbacks.h:209
CBID_INDUSTRY_PROBABILITY
@ CBID_INDUSTRY_PROBABILITY
Called to determine if the given industry type is available.
Definition: newgrf_callbacks.h:87
CBM_STATION_SLOPE_CHECK
@ CBM_STATION_SLOPE_CHECK
Check slope of new station tiles.
Definition: newgrf_callbacks.h:307
CBID_HOUSE_CUSTOM_NAME
@ CBID_HOUSE_CUSTOM_NAME
Called on the Get Tile Description for an house tile.
Definition: newgrf_callbacks.h:224
CBM_INDT_ACCEPT_CARGO
@ CBM_INDT_ACCEPT_CARGO
decides accepted types
Definition: newgrf_callbacks.h:372
CBM_STATION_ANIMATION_NEXT_FRAME
@ CBM_STATION_ANIMATION_NEXT_FRAME
Use a custom next frame callback.
Definition: newgrf_callbacks.h:305
CBID_INDTILE_ANIM_START_STOP
@ CBID_INDTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:99
CBID_INDTILE_DRAW_FOUNDATIONS
@ CBID_INDTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for industry tile.
Definition: newgrf_callbacks.h:135
CBM_HOUSE_DESTRUCTION
@ CBM_HOUSE_DESTRUCTION
trigger destruction of building
Definition: newgrf_callbacks.h:321
CBM_VEHICLE_CARGO_SUFFIX
@ CBM_VEHICLE_CARGO_SUFFIX
Show suffix after cargo name.
Definition: newgrf_callbacks.h:294
CBID_HOUSE_DRAW_FOUNDATIONS
@ CBID_HOUSE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for house tile.
Definition: newgrf_callbacks.h:227
CBID_INDUSTRY_OUTPUT_CARGO_TYPES
@ CBID_INDUSTRY_OUTPUT_CARGO_TYPES
Customize the output cargo types of a newly build industry.
Definition: newgrf_callbacks.h:221
CBID_INDTILE_ACCEPT_CARGO
@ CBID_INDTILE_ACCEPT_CARGO
Called to determine which cargoes an industry should accept.
Definition: newgrf_callbacks.h:120
CBM_VEHICLE_ARTIC_ENGINE
@ CBM_VEHICLE_ARTIC_ENGINE
Add articulated engines (trains and road vehicles)
Definition: newgrf_callbacks.h:293
CBID_INDUSTRY_SPECIAL_EFFECT
@ CBID_INDUSTRY_SPECIAL_EFFECT
Called to determine industry special effects.
Definition: newgrf_callbacks.h:174
CBM_INDT_AUTOSLOPE
@ CBM_INDT_AUTOSLOPE
decides allowance of autosloping
Definition: newgrf_callbacks.h:375
CBM_HOUSE_PRODUCE_CARGO
@ CBM_HOUSE_PRODUCE_CARGO
custom cargo production
Definition: newgrf_callbacks.h:323
CBM_IND_FUND_MORE_TEXT
@ CBM_IND_FUND_MORE_TEXT
additional text in fund window
Definition: newgrf_callbacks.h:355
CBM_HOUSE_CONSTRUCTION_STATE_CHANGE
@ CBM_HOUSE_CONSTRUCTION_STATE_CHANGE
change animation when construction state changes
Definition: newgrf_callbacks.h:317
CBID_INDUSTRY_FUND_MORE_TEXT
@ CBID_INDUSTRY_FUND_MORE_TEXT
Called to determine more text in the fund industry window.
Definition: newgrf_callbacks.h:165
CBM_IND_PROBABILITY
@ CBM_IND_PROBABILITY
industry availability/probability callback
Definition: newgrf_callbacks.h:348
CBID_VEHICLE_ADDITIONAL_TEXT
@ CBID_VEHICLE_ADDITIONAL_TEXT
This callback is called from vehicle purchase lists.
Definition: newgrf_callbacks.h:93
CBM_VEHICLE_LENGTH
@ CBM_VEHICLE_LENGTH
Vehicle length (trains and road vehicles)
Definition: newgrf_callbacks.h:290
NIHRailType
Definition: newgrf_debug_data.h:457
CBID_INDUSTRY_LOCATION
@ CBID_INDUSTRY_LOCATION
Called to determine if the given industry can be built on specific area.
Definition: newgrf_callbacks.h:108
CBM_HOUSE_ANIMATION_NEXT_FRAME
@ CBM_HOUSE_ANIMATION_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:315
CBM_OBJ_FUND_MORE_TEXT
@ CBM_OBJ_FUND_MORE_TEXT
additional text in fund window
Definition: newgrf_callbacks.h:386
CBID_HOUSE_COLOUR
@ CBID_HOUSE_COLOUR
Called to determine the colour of a town building.
Definition: newgrf_callbacks.h:75
CBID_HOUSE_DESTRUCTION
@ CBID_HOUSE_DESTRUCTION
Called periodically to determine if a house should be destroyed.
Definition: newgrf_callbacks.h:84
NIHVehicle
Definition: newgrf_debug_data.h:71
CBM_VEHICLE_LOAD_AMOUNT
@ CBM_VEHICLE_LOAD_AMOUNT
Load amount.
Definition: newgrf_callbacks.h:291
CBID_STATION_LAND_SLOPE_CHECK
@ CBID_STATION_LAND_SLOPE_CHECK
Callback done for each tile of a station to check the slope.
Definition: newgrf_callbacks.h:212
CBM_STATION_ANIMATION_SPEED
@ CBM_STATION_ANIMATION_SPEED
Customize the animation speed of the station.
Definition: newgrf_callbacks.h:306
CBID_AIRPTILE_ANIM_NEXT_FRAME
@ CBID_AIRPTILE_ANIM_NEXT_FRAME
Called to determine airport tile next animation frame.
Definition: newgrf_callbacks.h:239
CBID_VEHICLE_SOUND_EFFECT
@ CBID_VEHICLE_SOUND_EFFECT
Called to play a special sound effect.
Definition: newgrf_callbacks.h:147
CBID_VEHICLE_AUTOREPLACE_SELECTION
@ CBID_VEHICLE_AUTOREPLACE_SELECTION
Return the vehicles this given vehicle can be "upgraded" to.
Definition: newgrf_callbacks.h:150
CBM_IND_PRODUCTION_CHANGE
@ CBM_IND_PRODUCTION_CHANGE
controls random production change
Definition: newgrf_callbacks.h:352
CBID_HOUSE_ALLOW_CONSTRUCTION
@ CBID_HOUSE_ALLOW_CONSTRUCTION
Determine whether the house can be built on the specified tile.
Definition: newgrf_callbacks.h:54
CBM_HOUSE_ACCEPT_CARGO
@ CBM_HOUSE_ACCEPT_CARGO
decides accepted types
Definition: newgrf_callbacks.h:322
CBID_INDUSTRY_MONTHLYPROD_CHANGE
@ CBID_INDUSTRY_MONTHLYPROD_CHANGE
Called monthly on production changes, so it can be adjusted more frequently.
Definition: newgrf_callbacks.h:153
CBID_HOUSE_CONSTRUCTION_STATE_CHANGE
@ CBID_HOUSE_CONSTRUCTION_STATE_CHANGE
Called whenever the construction state of a house changes.
Definition: newgrf_callbacks.h:69
CBM_INDT_DRAW_FOUNDATIONS
@ CBM_INDT_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
Definition: newgrf_callbacks.h:374
CBM_IND_LOCATION
@ CBM_IND_LOCATION
check industry construction on given area
Definition: newgrf_callbacks.h:351
CBM_IND_INPUT_CARGO_TYPES
@ CBM_IND_INPUT_CARGO_TYPES
customize the cargoes the industry requires
Definition: newgrf_callbacks.h:360
CBID_INDUSTRY_INPUT_CARGO_TYPES
@ CBID_INDUSTRY_INPUT_CARGO_TYPES
Customize the input cargo types of a newly build industry.
Definition: newgrf_callbacks.h:218
CBM_OBJ_COLOUR
@ CBM_OBJ_COLOUR
decide the colour of the building
Definition: newgrf_callbacks.h:385
CBM_HOUSE_COLOUR
@ CBM_HOUSE_COLOUR
decide the colour of the building
Definition: newgrf_callbacks.h:318
CBM_HOUSE_ANIMATION_SPEED
@ CBM_HOUSE_ANIMATION_SPEED
decides animation speed
Definition: newgrf_callbacks.h:320
CBID_HOUSE_ANIMATION_START_STOP
@ CBID_HOUSE_ANIMATION_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:66
CBM_IND_SPECIAL_EFFECT
@ CBM_IND_SPECIAL_EFFECT
control special effects
Definition: newgrf_callbacks.h:357
CBID_INDUSTRY_CARGO_SUFFIX
@ CBID_INDUSTRY_CARGO_SUFFIX
Called to determine text to display after cargo name.
Definition: newgrf_callbacks.h:162
CBM_STATION_AVAIL
@ CBM_STATION_AVAIL
Availability of station in construction window.
Definition: newgrf_callbacks.h:303
CBID_STATION_ANIM_NEXT_FRAME
@ CBID_STATION_ANIM_NEXT_FRAME
Called to determine station tile next animation frame.
Definition: newgrf_callbacks.h:188
CBID_HOUSE_CARGO_ACCEPTANCE
@ CBID_HOUSE_CARGO_ACCEPTANCE
Called to decide how much cargo a town building can accept.
Definition: newgrf_callbacks.h:78
CBID_STATION_TILE_LAYOUT
@ CBID_STATION_TILE_LAYOUT
Called when building a station to customize the tile layout.
Definition: newgrf_callbacks.h:96
NIHStation
Definition: newgrf_debug_data.h:135
CBM_HOUSE_ANIMATION_START_STOP
@ CBM_HOUSE_ANIMATION_START_STOP
periodically start/stop the animation
Definition: newgrf_callbacks.h:316
CBM_VEHICLE_REFIT_CAPACITY
@ CBM_VEHICLE_REFIT_CAPACITY
Cargo capacity after refit.
Definition: newgrf_callbacks.h:292
CBM_INDT_ANIM_NEXT_FRAME
@ CBM_INDT_ANIM_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:369
CBID_OBJECT_AUTOSLOPE
@ CBID_OBJECT_AUTOSLOPE
Called to determine if one can alter the ground below an object tile.
Definition: newgrf_callbacks.h:272
NIHIndustry
Definition: newgrf_debug_data.h:358
CBM_INDT_ANIM_SPEED
@ CBM_INDT_ANIM_SPEED
decides animation speed
Definition: newgrf_callbacks.h:370
NIHIndustryTile
Definition: newgrf_debug_data.h:250
CBID_INDTILE_ANIM_NEXT_FRAME
@ CBID_INDTILE_ANIM_NEXT_FRAME
Called to determine industry tile next animation frame.
Definition: newgrf_callbacks.h:102
CBID_VEHICLE_COLOUR_MAPPING
@ CBID_VEHICLE_COLOUR_MAPPING
Called to determine if a specific colour map should be used for a vehicle instead of the default live...
Definition: newgrf_callbacks.h:126
CBM_IND_MONTHLYPROD_CHANGE
@ CBM_IND_MONTHLYPROD_CHANGE
controls monthly random production change
Definition: newgrf_callbacks.h:353
CBID_INDUSTRY_PROD_CHANGE_BUILD
@ CBID_INDUSTRY_PROD_CHANGE_BUILD
Called when industry is built to set initial production level.
Definition: newgrf_callbacks.h:278
CBID_INDUSTRY_REFUSE_CARGO
@ CBID_INDUSTRY_REFUSE_CARGO
Called to determine if the industry can still accept or refuse more cargo arrival.
Definition: newgrf_callbacks.h:180
CBM_OBJ_SLOPE_CHECK
@ CBM_OBJ_SLOPE_CHECK
decides slope suitability
Definition: newgrf_callbacks.h:382
CBM_AIRT_DRAW_FOUNDATIONS
@ CBM_AIRT_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
Definition: newgrf_callbacks.h:397
CBID_AIRPTILE_ANIM_START_STOP
@ CBID_AIRPTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:236
CBID_AIRPTILE_DRAW_FOUNDATIONS
@ CBID_AIRPTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for an airport tile.
Definition: newgrf_callbacks.h:233
CBM_VEHICLE_VISUAL_EFFECT
@ CBM_VEHICLE_VISUAL_EFFECT
Visual effects and wagon power (trains, road vehicles and ships)
Definition: newgrf_callbacks.h:289
CBID_STATION_ANIM_START_STOP
@ CBID_STATION_ANIM_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:185
CBM_INDT_CARGO_ACCEPTANCE
@ CBM_INDT_CARGO_ACCEPTANCE
decides amount of cargo acceptance
Definition: newgrf_callbacks.h:371
CBM_OBJ_AUTOSLOPE
@ CBM_OBJ_AUTOSLOPE
decides allowance of autosloping
Definition: newgrf_callbacks.h:387
CBM_HOUSE_DENY_DESTRUCTION
@ CBM_HOUSE_DENY_DESTRUCTION
conditional protection
Definition: newgrf_callbacks.h:324
CBM_IND_REFUSE_CARGO
@ CBM_IND_REFUSE_CARGO
option out of accepting cargo
Definition: newgrf_callbacks.h:358
CBID_OBJECT_ANIMATION_START_STOP
@ CBID_OBJECT_ANIMATION_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:260
CBID_INDTILE_AUTOSLOPE
@ CBID_INDTILE_AUTOSLOPE
Called to determine if industry can alter the ground below industry tile.
Definition: newgrf_callbacks.h:177
CBID_STATION_ANIMATION_SPEED
@ CBID_STATION_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:191
CBM_IND_WINDOW_MORE_TEXT
@ CBM_IND_WINDOW_MORE_TEXT
additional text in industry window
Definition: newgrf_callbacks.h:356
CBID_OBJECT_ANIMATION_SPEED
@ CBID_OBJECT_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:263
CBID_HOUSE_PRODUCE_CARGO
@ CBID_HOUSE_PRODUCE_CARGO
Called to determine how much cargo a town building produces.
Definition: newgrf_callbacks.h:129
CBID_VEHICLE_REFIT_CAPACITY
@ CBID_VEHICLE_REFIT_CAPACITY
Refit capacity, the passed vehicle needs to have its ->cargo_type set to the cargo we are refitting t...
Definition: newgrf_callbacks.h:48
CBID_INDUSTRY_DECIDE_COLOUR
@ CBID_INDUSTRY_DECIDE_COLOUR
Called to determine the colour of an industry.
Definition: newgrf_callbacks.h:215
CBID_VEHICLE_32DAY_CALLBACK
@ CBID_VEHICLE_32DAY_CALLBACK
Called for every vehicle every 32 days (not all on same date though).
Definition: newgrf_callbacks.h:144
CBM_HOUSE_AUTOSLOPE
@ CBM_HOUSE_AUTOSLOPE
decides allowance of autosloping
Definition: newgrf_callbacks.h:326
CBID_INDUSTRY_WINDOW_MORE_TEXT
@ CBID_INDUSTRY_WINDOW_MORE_TEXT
Called to determine more text in the industry window.
Definition: newgrf_callbacks.h:171
CBM_IND_DECIDE_COLOUR
@ CBM_IND_DECIDE_COLOUR
give a custom colour to newly build industries
Definition: newgrf_callbacks.h:359
CBID_VEHICLE_LOAD_AMOUNT
@ CBID_VEHICLE_LOAD_AMOUNT
Determine the amount of cargo to load per unit of time when using gradual loading.
Definition: newgrf_callbacks.h:36
CBID_VEHICLE_LENGTH
@ CBID_VEHICLE_LENGTH
Vehicle length, returns the amount of 1/8's the vehicle is shorter for trains and RVs.
Definition: newgrf_callbacks.h:33
CBM_IND_PROD_CHANGE_BUILD
@ CBM_IND_PROD_CHANGE_BUILD
initialise production level on construction
Definition: newgrf_callbacks.h:362
CBM_VEHICLE_COLOUR_REMAP
@ CBM_VEHICLE_COLOUR_REMAP
Change colour mapping of vehicle.
Definition: newgrf_callbacks.h:295
CBM_HOUSE_DRAW_FOUNDATIONS
@ CBM_HOUSE_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
Definition: newgrf_callbacks.h:325
NIHTown
Definition: newgrf_debug_data.h:531
CBM_STATION_SPRITE_LAYOUT
@ CBM_STATION_SPRITE_LAYOUT
Use callback to select a sprite layout to use.
Definition: newgrf_callbacks.h:304
CBID_AIRPTILE_ANIMATION_SPEED
@ CBID_AIRPTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:242
CBID_INDTILE_ANIMATION_SPEED
@ CBID_INDTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:105
CBM_HOUSE_ALLOW_CONSTRUCTION
@ CBM_HOUSE_ALLOW_CONSTRUCTION
decide whether the house can be built on a given tile
Definition: newgrf_callbacks.h:314
CBID_STATION_SPRITE_LAYOUT
@ CBID_STATION_SPRITE_LAYOUT
Choose a sprite layout to draw, instead of the standard 0-7 range.
Definition: newgrf_callbacks.h:42
CBID_HOUSE_DENY_DESTRUCTION
@ CBID_HOUSE_DENY_DESTRUCTION
Called to determine whether a town building can be destroyed.
Definition: newgrf_callbacks.h:194
CBID_HOUSE_ACCEPT_CARGO
@ CBID_HOUSE_ACCEPT_CARGO
Called to determine which cargoes a town building should accept.
Definition: newgrf_callbacks.h:114
CBID_HOUSE_ANIMATION_NEXT_FRAME
@ CBID_HOUSE_ANIMATION_NEXT_FRAME
Determine the next animation frame for a house.
Definition: newgrf_callbacks.h:63
CBM_IND_OUTPUT_CARGO_TYPES
@ CBM_IND_OUTPUT_CARGO_TYPES
customize the cargoes the industry produces
Definition: newgrf_callbacks.h:361
CBID_HOUSE_AUTOSLOPE
@ CBID_HOUSE_AUTOSLOPE
Called to determine if one can alter the ground below a house tile.
Definition: newgrf_callbacks.h:230
CBID_INDTILE_SHAPE_CHECK
@ CBID_INDTILE_SHAPE_CHECK
Called to determine if the given industry tile can be built on specific tile.
Definition: newgrf_callbacks.h:132
CBID_TRAIN_ALLOW_WAGON_ATTACH
@ CBID_TRAIN_ALLOW_WAGON_ATTACH
Determine whether a wagon can be attached to an already existing train.
Definition: newgrf_callbacks.h:72
CBID_OBJECT_FUND_MORE_TEXT
@ CBID_OBJECT_FUND_MORE_TEXT
Called to determine more text in the fund object window.
Definition: newgrf_callbacks.h:269
NIHRoadType
Definition: newgrf_debug_data.h:578
CBM_AIRT_ANIM_SPEED
@ CBM_AIRT_ANIM_SPEED
decides animation speed
Definition: newgrf_callbacks.h:395