OpenTTD Source  1.11.2
company_sl.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "../stdafx.h"
11 #include "../company_func.h"
12 #include "../company_manager_face.h"
13 #include "../fios.h"
14 #include "../tunnelbridge_map.h"
15 #include "../tunnelbridge.h"
16 #include "../station_base.h"
17 #include "../strings_func.h"
18 
19 #include "saveload.h"
20 
21 #include "table/strings.h"
22 
23 #include "../safeguards.h"
24 
44 {
45  CompanyManagerFace cmf = 0;
47 
48  if (HasBit(face, 31)) SetBit(ge, GENDER_FEMALE);
49  if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBit(ge, ETHNICITY_BLACK);
50 
51  SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge);
52  SetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1);
53  SetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5);
54  SetCompanyManagerFaceBits(cmf, CMFV_CHIN, ge, ScaleCompanyManagerFaceValue(CMFV_CHIN, ge, GB(face, 4, 2)));
55  SetCompanyManagerFaceBits(cmf, CMFV_EYEBROWS, ge, ScaleCompanyManagerFaceValue(CMFV_EYEBROWS, ge, GB(face, 6, 4)));
56  SetCompanyManagerFaceBits(cmf, CMFV_HAIR, ge, ScaleCompanyManagerFaceValue(CMFV_HAIR, ge, GB(face, 16, 4)));
57  SetCompanyManagerFaceBits(cmf, CMFV_JACKET, ge, ScaleCompanyManagerFaceValue(CMFV_JACKET, ge, GB(face, 20, 2)));
58  SetCompanyManagerFaceBits(cmf, CMFV_COLLAR, ge, ScaleCompanyManagerFaceValue(CMFV_COLLAR, ge, GB(face, 22, 2)));
59  SetCompanyManagerFaceBits(cmf, CMFV_GLASSES, ge, GB(face, 28, 1));
60 
61  uint lips = GB(face, 10, 4);
62  if (!HasBit(ge, GENDER_FEMALE) && lips < 4) {
63  SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true);
64  SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, std::max(lips, 1U) - 1);
65  } else {
66  if (!HasBit(ge, GENDER_FEMALE)) {
67  lips = lips * 15 / 16;
68  lips -= 3;
69  if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0;
70  } else {
71  lips = ScaleCompanyManagerFaceValue(CMFV_LIPS, ge, lips);
72  }
73  SetCompanyManagerFaceBits(cmf, CMFV_LIPS, ge, lips);
74 
75  uint nose = GB(face, 13, 3);
76  if (ge == GE_WF) {
77  nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for females
78  } else {
79  nose = ScaleCompanyManagerFaceValue(CMFV_NOSE, ge, nose);
80  }
81  SetCompanyManagerFaceBits(cmf, CMFV_NOSE, ge, nose);
82  }
83 
84  uint tie_earring = GB(face, 24, 4);
85  if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring
86  if (HasBit(ge, GENDER_FEMALE)) SetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge, true);
87  SetCompanyManagerFaceBits(cmf, CMFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScaleCompanyManagerFaceValue(CMFV_TIE_EARRING, ge, tie_earring / 2));
88  }
89 
90  return cmf;
91 }
92 
95 {
96  /* Reset infrastructure statistics to zero. */
97  for (Company *c : Company::Iterate()) MemSetT(&c->infrastructure, 0);
98 
99  /* Collect airport count. */
100  for (const Station *st : Station::Iterate()) {
101  if ((st->facilities & FACIL_AIRPORT) && Company::IsValidID(st->owner)) {
102  Company::Get(st->owner)->infrastructure.airport++;
103  }
104  }
105 
106  Company *c;
107  for (TileIndex tile = 0; tile < MapSize(); tile++) {
108  switch (GetTileType(tile)) {
109  case MP_RAILWAY:
111  if (c != nullptr) {
112  uint pieces = 1;
113  if (IsPlainRail(tile)) {
114  TrackBits bits = GetTrackBits(tile);
115  pieces = CountBits(bits);
116  if (TracksOverlap(bits)) pieces *= pieces;
117  }
118  c->infrastructure.rail[GetRailType(tile)] += pieces;
119 
121  }
122  break;
123 
124  case MP_ROAD: {
125  if (IsLevelCrossing(tile)) {
127  if (c != nullptr) c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR;
128  }
129 
130  /* Iterate all present road types as each can have a different owner. */
131  FOR_ALL_ROADTRAMTYPES(rtt) {
132  RoadType rt = GetRoadType(tile, rtt);
133  if (rt == INVALID_ROADTYPE) continue;
134  c = Company::GetIfValid(IsRoadDepot(tile) ? GetTileOwner(tile) : GetRoadOwner(tile, rtt));
135  /* A level crossings and depots have two road bits. */
136  if (c != nullptr) c->infrastructure.road[rt] += IsNormalRoad(tile) ? CountBits(GetRoadBits(tile, rtt)) : 2;
137  }
138  break;
139  }
140 
141  case MP_STATION:
143  if (c != nullptr && GetStationType(tile) != STATION_AIRPORT && !IsBuoy(tile)) c->infrastructure.station++;
144 
145  switch (GetStationType(tile)) {
146  case STATION_RAIL:
147  case STATION_WAYPOINT:
148  if (c != nullptr && !IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]++;
149  break;
150 
151  case STATION_BUS:
152  case STATION_TRUCK: {
153  /* Iterate all present road types as each can have a different owner. */
154  FOR_ALL_ROADTRAMTYPES(rtt) {
155  RoadType rt = GetRoadType(tile, rtt);
156  if (rt == INVALID_ROADTYPE) continue;
157  c = Company::GetIfValid(GetRoadOwner(tile, rtt));
158  if (c != nullptr) c->infrastructure.road[rt] += 2; // A road stop has two road bits.
159  }
160  break;
161  }
162 
163  case STATION_DOCK:
164  case STATION_BUOY:
165  if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
166  if (c != nullptr) c->infrastructure.water++;
167  }
168  break;
169 
170  default:
171  break;
172  }
173  break;
174 
175  case MP_WATER:
176  if (IsShipDepot(tile) || IsLock(tile)) {
178  if (c != nullptr) {
180  if (IsLock(tile) && GetLockPart(tile) == LOCK_PART_MIDDLE) {
181  /* The middle tile specifies the owner of the lock. */
182  c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // the middle tile specifies the owner of the
183  break; // do not count the middle tile as canal
184  }
185  }
186  }
187  FALLTHROUGH;
188 
189  case MP_OBJECT:
190  if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
192  if (c != nullptr) c->infrastructure.water++;
193  }
194  break;
195 
196  case MP_TUNNELBRIDGE: {
197  /* Only count the tunnel/bridge if we're on the northern end tile. */
198  TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
199  if (tile < other_end) {
200  /* Count each tunnel/bridge TUNNELBRIDGE_TRACKBIT_FACTOR times to simulate
201  * the higher structural maintenance needs, and don't forget the end tiles. */
202  uint len = (GetTunnelBridgeLength(tile, other_end) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
203 
204  switch (GetTunnelBridgeTransportType(tile)) {
205  case TRANSPORT_RAIL:
207  if (c != nullptr) c->infrastructure.rail[GetRailType(tile)] += len;
208  break;
209 
210  case TRANSPORT_ROAD: {
211  /* Iterate all present road types as each can have a different owner. */
212  FOR_ALL_ROADTRAMTYPES(rtt) {
213  RoadType rt = GetRoadType(tile, rtt);
214  if (rt == INVALID_ROADTYPE) continue;
215  c = Company::GetIfValid(GetRoadOwner(tile, rtt));
216  if (c != nullptr) c->infrastructure.road[rt] += len * 2; // A full diagonal road has two road bits.
217  }
218  break;
219  }
220 
221  case TRANSPORT_WATER:
223  if (c != nullptr) c->infrastructure.water += len;
224  break;
225 
226  default:
227  break;
228  }
229  }
230  break;
231  }
232 
233  default:
234  break;
235  }
236  }
237 }
238 
239 
240 
241 /* Save/load of companies */
242 static const SaveLoad _company_desc[] = {
243  SLE_VAR(CompanyProperties, name_2, SLE_UINT32),
244  SLE_VAR(CompanyProperties, name_1, SLE_STRINGID),
246 
247  SLE_VAR(CompanyProperties, president_name_1, SLE_STRINGID),
248  SLE_VAR(CompanyProperties, president_name_2, SLE_UINT32),
250 
251  SLE_VAR(CompanyProperties, face, SLE_UINT32),
252 
253  /* money was changed to a 64 bit field in savegame version 1. */
254  SLE_CONDVAR(CompanyProperties, money, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_1),
255  SLE_CONDVAR(CompanyProperties, money, SLE_INT64, SLV_1, SL_MAX_VERSION),
256 
257  SLE_CONDVAR(CompanyProperties, current_loan, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65),
258  SLE_CONDVAR(CompanyProperties, current_loan, SLE_INT64, SLV_65, SL_MAX_VERSION),
259 
260  SLE_VAR(CompanyProperties, colour, SLE_UINT8),
261  SLE_VAR(CompanyProperties, money_fraction, SLE_UINT8),
263  SLE_VAR(CompanyProperties, block_preview, SLE_UINT8),
264 
267  SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
268  SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_UINT32, SLV_6, SL_MAX_VERSION),
269  SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
270  SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_UINT32, SLV_6, SL_MAX_VERSION),
271  SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
272  SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_INT32, SLV_31, SL_MAX_VERSION),
273 
274  SLE_ARR(CompanyProperties, share_owners, SLE_UINT8, 4),
275 
276  SLE_VAR(CompanyProperties, num_valid_stat_ent, SLE_UINT8),
277 
278  SLE_VAR(CompanyProperties, months_of_bankruptcy, SLE_UINT8),
279  SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
280  SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_UINT16, SLV_104, SL_MAX_VERSION),
281  SLE_VAR(CompanyProperties, bankrupt_timeout, SLE_INT16),
282  SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65),
283  SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_INT64, SLV_65, SL_MAX_VERSION),
284 
285  /* yearly expenses was changed to 64-bit in savegame version 2. */
286  SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, SL_MIN_VERSION, SLV_2),
287  SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 13, SLV_2, SL_MAX_VERSION),
288 
292 
293  SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION),
294  SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION),
295  SLE_CONDVAR(CompanyProperties, tree_limit, SLE_UINT32, SLV_175, SL_MAX_VERSION),
296 
297  SLE_END()
298 };
299 
300 static const SaveLoad _company_settings_desc[] = {
301  /* Engine renewal settings */
302  SLE_CONDNULL(512, SLV_16, SLV_19),
304  SLE_CONDVAR(Company, settings.engine_renew, SLE_BOOL, SLV_16, SL_MAX_VERSION),
305  SLE_CONDVAR(Company, settings.engine_renew_months, SLE_INT16, SLV_16, SL_MAX_VERSION),
306  SLE_CONDVAR(Company, settings.engine_renew_money, SLE_UINT32, SLV_16, SL_MAX_VERSION),
307  SLE_CONDVAR(Company, settings.renew_keep_length, SLE_BOOL, SLV_2, SL_MAX_VERSION),
308 
309  /* Default vehicle settings */
310  SLE_CONDVAR(Company, settings.vehicle.servint_ispercent, SLE_BOOL, SLV_120, SL_MAX_VERSION),
311  SLE_CONDVAR(Company, settings.vehicle.servint_trains, SLE_UINT16, SLV_120, SL_MAX_VERSION),
312  SLE_CONDVAR(Company, settings.vehicle.servint_roadveh, SLE_UINT16, SLV_120, SL_MAX_VERSION),
313  SLE_CONDVAR(Company, settings.vehicle.servint_aircraft, SLE_UINT16, SLV_120, SL_MAX_VERSION),
314  SLE_CONDVAR(Company, settings.vehicle.servint_ships, SLE_UINT16, SLV_120, SL_MAX_VERSION),
315 
316  SLE_CONDNULL(63, SLV_2, SLV_144), // old reserved space
317 
318  SLE_END()
319 };
320 
321 static const SaveLoad _company_settings_skip_desc[] = {
322  /* Engine renewal settings */
323  SLE_CONDNULL(512, SLV_16, SLV_19),
324  SLE_CONDNULL(2, SLV_19, SLV_69), // engine_renew_list
325  SLE_CONDNULL(4, SLV_69, SL_MAX_VERSION), // engine_renew_list
326  SLE_CONDNULL(1, SLV_16, SL_MAX_VERSION), // settings.engine_renew
327  SLE_CONDNULL(2, SLV_16, SL_MAX_VERSION), // settings.engine_renew_months
328  SLE_CONDNULL(4, SLV_16, SL_MAX_VERSION), // settings.engine_renew_money
329  SLE_CONDNULL(1, SLV_2, SL_MAX_VERSION), // settings.renew_keep_length
330 
331  /* Default vehicle settings */
332  SLE_CONDNULL(1, SLV_120, SL_MAX_VERSION), // settings.vehicle.servint_ispercent
333  SLE_CONDNULL(2, SLV_120, SL_MAX_VERSION), // settings.vehicle.servint_trains
334  SLE_CONDNULL(2, SLV_120, SL_MAX_VERSION), // settings.vehicle.servint_roadveh
335  SLE_CONDNULL(2, SLV_120, SL_MAX_VERSION), // settings.vehicle.servint_aircraft
336  SLE_CONDNULL(2, SLV_120, SL_MAX_VERSION), // settings.vehicle.servint_ships
337 
338  SLE_CONDNULL(63, SLV_2, SLV_144), // old reserved space
339 
340  SLE_END()
341 };
342 
343 static const SaveLoad _company_economy_desc[] = {
344  /* these were changed to 64-bit in savegame format 2 */
345  SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
346  SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, SLV_2, SL_MAX_VERSION),
347  SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
348  SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, SLV_2, SL_MAX_VERSION),
349  SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
350  SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, SLV_2, SL_MAX_VERSION),
351 
352  SLE_CONDVAR(CompanyEconomyEntry, delivered_cargo[NUM_CARGO - 1], SLE_INT32, SL_MIN_VERSION, SLV_170),
353  SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, 32, SLV_170, SLV_EXTEND_CARGOTYPES),
355  SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
356 
357  SLE_END()
358 };
359 
360 /* We do need to read this single value, as the bigger it gets, the more data is stored */
361 struct CompanyOldAI {
362  uint8 num_build_rec;
363 };
364 
365 static const SaveLoad _company_ai_desc[] = {
370  SLE_CONDVAR(CompanyOldAI, num_build_rec, SLE_UINT8, SL_MIN_VERSION, SLV_107),
372 
378 
384 
387 
391 
392  SLE_CONDNULL(64, SLV_2, SLV_107),
393  SLE_END()
394 };
395 
396 static const SaveLoad _company_ai_build_rec_desc[] = {
402  SLE_END()
403 };
404 
405 static const SaveLoad _company_livery_desc[] = {
406  SLE_CONDVAR(Livery, in_use, SLE_UINT8, SLV_34, SL_MAX_VERSION),
407  SLE_CONDVAR(Livery, colour1, SLE_UINT8, SLV_34, SL_MAX_VERSION),
408  SLE_CONDVAR(Livery, colour2, SLE_UINT8, SLV_34, SL_MAX_VERSION),
409  SLE_END()
410 };
411 
412 static void SaveLoad_PLYR_common(Company *c, CompanyProperties *cprops)
413 {
414  int i;
415 
416  SlObject(cprops, _company_desc);
417  if (c != nullptr) {
418  SlObject(c, _company_settings_desc);
419  } else {
420  char nothing;
421  SlObject(&nothing, _company_settings_skip_desc);
422  }
423 
424  /* Keep backwards compatible for savegames, so load the old AI block */
425  if (IsSavegameVersionBefore(SLV_107) && cprops->is_ai) {
426  CompanyOldAI old_ai;
427  char nothing;
428 
429  SlObject(&old_ai, _company_ai_desc);
430  for (i = 0; i != old_ai.num_build_rec; i++) {
431  SlObject(&nothing, _company_ai_build_rec_desc);
432  }
433  }
434 
435  /* Write economy */
436  SlObject(&cprops->cur_economy, _company_economy_desc);
437 
438  /* Write old economy entries. */
439  if (cprops->num_valid_stat_ent > lengthof(cprops->old_economy)) SlErrorCorrupt("Too many old economy entries");
440  for (i = 0; i < cprops->num_valid_stat_ent; i++) {
441  SlObject(&cprops->old_economy[i], _company_economy_desc);
442  }
443 
444  /* Write each livery entry. */
445  int num_liveries = IsSavegameVersionBefore(SLV_63) ? LS_END - 4 : (IsSavegameVersionBefore(SLV_85) ? LS_END - 2: LS_END);
446  bool update_in_use = IsSavegameVersionBefore(SLV_GROUP_LIVERIES);
447  if (c != nullptr) {
448  for (i = 0; i < num_liveries; i++) {
449  SlObject(&c->livery[i], _company_livery_desc);
450  if (update_in_use && i != LS_DEFAULT) {
451  if (c->livery[i].in_use == 0) {
452  c->livery[i].colour1 = c->livery[LS_DEFAULT].colour1;
453  c->livery[i].colour2 = c->livery[LS_DEFAULT].colour2;
454  } else {
455  c->livery[i].in_use = 3;
456  }
457  }
458  }
459 
460  if (num_liveries < LS_END) {
461  /* We want to insert some liveries somewhere in between. This means some have to be moved. */
462  memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
463  c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
464  c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
465  }
466 
467  if (num_liveries == LS_END - 4) {
468  /* Copy bus/truck liveries over to trams */
469  c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
470  c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
471  }
472  } else {
473  /* Skip liveries */
474  Livery dummy_livery;
475  for (i = 0; i < num_liveries; i++) {
476  SlObject(&dummy_livery, _company_livery_desc);
477  }
478  }
479 }
480 
481 static void SaveLoad_PLYR(Company *c)
482 {
483  SaveLoad_PLYR_common(c, c);
484 }
485 
486 static void Save_PLYR()
487 {
488  for (Company *c : Company::Iterate()) {
489  SlSetArrayIndex(c->index);
490  SlAutolength((AutolengthProc*)SaveLoad_PLYR, c);
491  }
492 }
493 
494 static void Load_PLYR()
495 {
496  int index;
497  while ((index = SlIterateArray()) != -1) {
498  Company *c = new (index) Company();
499  SaveLoad_PLYR(c);
500  _company_colours[index] = (Colours)c->colour;
501  }
502 }
503 
504 static void Check_PLYR()
505 {
506  int index;
507  while ((index = SlIterateArray()) != -1) {
508  CompanyProperties *cprops = new CompanyProperties();
509  SaveLoad_PLYR_common(nullptr, cprops);
510 
511  /* We do not load old custom names */
513  if (GetStringTab(cprops->name_1) == TEXT_TAB_OLD_CUSTOM) {
514  cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
515  }
516 
517  if (GetStringTab(cprops->president_name_1) == TEXT_TAB_OLD_CUSTOM) {
518  cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
519  }
520  }
521 
522  if (cprops->name.empty() && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_LAST + 1) &&
523  cprops->name_1 != STR_GAME_SAVELOAD_NOT_AVAILABLE && cprops->name_1 != STR_SV_UNNAMED &&
524  cprops->name_1 != SPECSTR_ANDCO_NAME && cprops->name_1 != SPECSTR_PRESIDENT_NAME &&
525  cprops->name_1 != SPECSTR_SILLY_NAME) {
526  cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
527  }
528 
529  if (!_load_check_data.companies.Insert(index, cprops)) delete cprops;
530  }
531 }
532 
533 static void Ptrs_PLYR()
534 {
535  for (Company *c : Company::Iterate()) {
536  SlObject(c, _company_settings_desc);
537  }
538 }
539 
540 
541 extern const ChunkHandler _company_chunk_handlers[] = {
542  { 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, Check_PLYR, CH_ARRAY | CH_LAST},
543 };
SLV_65
@ SLV_65
65 10210
Definition: saveload.h:121
CompanyProperties::is_ai
bool is_ai
If true, the company is (also) controlled by the computer (a NoAI program).
Definition: company_base.h:94
TileIndex
uint32 TileIndex
The index/ID of a Tile.
Definition: tile_type.h:83
SLV_69
@ SLV_69
69 10319
Definition: saveload.h:125
SLV_144
@ SLV_144
144 20334
Definition: saveload.h:215
GetStringTab
static StringTab GetStringTab(StringID str)
Extract the StringTab from a StringID.
Definition: strings_func.h:23
Pool::PoolItem<&_company_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:329
GB
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
Pool::PoolItem<&_company_pool >::GetIfValid
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:340
SL_MIN_VERSION
@ SL_MIN_VERSION
First savegame version.
Definition: saveload.h:31
SLV_85
@ SLV_85
85 11874
Definition: saveload.h:145
CompanyManagerFace
uint32 CompanyManagerFace
Company manager face bits, info see in company_manager_face.h.
Definition: company_type.h:51
TRANSPORT_RAIL
@ TRANSPORT_RAIL
Transport by train.
Definition: transport_type.h:27
SLE_CONDSSTR
#define SLE_CONDSSTR(base, variable, type, from, to)
Storage of a std::string in some savegame versions.
Definition: saveload.h:594
Station
Station data structure.
Definition: station_base.h:450
LEVELCROSSING_TRACKBIT_FACTOR
static const uint LEVELCROSSING_TRACKBIT_FACTOR
Multiplier for how many regular track bits a level crossing counts.
Definition: economy_type.h:224
SLV_112
@ SLV_112
112 15290
Definition: saveload.h:177
SLE_CONDARR
#define SLE_CONDARR(base, variable, type, length, from, to)
Storage of an array in some savegame versions.
Definition: saveload.h:573
INVALID_ROADTYPE
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition: road_type.h:27
_load_check_data
LoadCheckData _load_check_data
Data loaded from save during SL_LOAD_CHECK.
Definition: fios_gui.cpp:38
GenderEthnicity
GenderEthnicity
The gender/race combinations that we have faces for.
Definition: company_manager_face.h:19
CompanyInfrastructure::water
uint32 water
Count of company owned track bits for canals.
Definition: company_base.h:34
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:227
SLE_CONDVAR
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:552
SLV_84
@ SLV_84
84 11822
Definition: saveload.h:143
ClampU
static uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
Definition: math_func.hpp:122
SLE_STR
#define SLE_STR(base, variable, type, length)
Storage of a string in every savegame version.
Definition: saveload.h:648
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
CompanyInfrastructure::station
uint32 station
Count of company owned station tiles.
Definition: company_base.h:35
TracksOverlap
static bool TracksOverlap(TrackBits bits)
Checks if the given tracks overlap, ie form a crossing.
Definition: track_func.h:653
MP_RAILWAY
@ MP_RAILWAY
A railway.
Definition: tile_type.h:47
CH_LAST
@ CH_LAST
Last chunk in this array.
Definition: saveload.h:411
saveload.h
CompanyProperties::name
std::string name
Name of the company if the user changed it.
Definition: company_base.h:58
GetTrackBits
static TrackBits GetTrackBits(TileIndex tile)
Gets the track bits of the given tile.
Definition: rail_map.h:136
HasSignals
static bool HasSignals(TileIndex t)
Checks if a rail tile has signals.
Definition: rail_map.h:72
SLV_104
@ SLV_104
104 14735
Definition: saveload.h:167
Company::infrastructure
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
Definition: company_base.h:126
ChunkHandler
Handlers and description of chunk.
Definition: saveload.h:380
SLV_175
@ SLV_175
175 24136
Definition: saveload.h:253
SmallMap::Insert
bool Insert(const T &key, const U &data)
Adds new item to this map.
Definition: smallmap_type.hpp:127
SLV_GROUP_LIVERIES
@ SLV_GROUP_LIVERIES
205 PR#7108 Livery storage change and group liveries.
Definition: saveload.h:290
MP_ROAD
@ MP_ROAD
A tile with road (or tram tracks)
Definition: tile_type.h:48
SLV_100
@ SLV_100
100 13952
Definition: saveload.h:163
SLE_CONDNULL
#define SLE_CONDNULL(length, from, to)
Empty space in some savegame versions.
Definition: saveload.h:678
IsLevelCrossing
static bool IsLevelCrossing(TileIndex t)
Return whether a tile is a level crossing.
Definition: road_map.h:84
CompanyEconomyEntry
Statistics about the economy.
Definition: company_base.h:22
SLE_ARR
#define SLE_ARR(base, variable, type, length)
Storage of an array in every version of a savegame.
Definition: saveload.h:639
GetLockPart
static byte GetLockPart(TileIndex t)
Get the part of a lock.
Definition: water_map.h:320
CountBits
static uint CountBits(T value)
Counts the number of set bits in a variable.
Definition: bitmath_func.hpp:251
SpecializedStation< Station, false >::Iterate
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
Definition: base_station_base.h:270
GetPresentSignals
static uint GetPresentSignals(TileIndex tile)
Get whether the given signals are present (Along/AgainstTrackDir)
Definition: rail_map.h:393
GENDER_FEMALE
@ GENDER_FEMALE
This bit set means a female, otherwise male.
Definition: company_manager_face.h:20
IsInsideMM
static bool IsInsideMM(const T x, const size_t min, const size_t max)
Checks if a value is in an interval.
Definition: math_func.hpp:204
TRANSPORT_ROAD
@ TRANSPORT_ROAD
Transport by road vehicle.
Definition: transport_type.h:28
GetRoadBits
static RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
Get the present road bits for a specific road type.
Definition: road_map.h:127
_company_colours
Colours _company_colours[MAX_COMPANIES]
NOSAVE: can be determined from company structs.
Definition: company_cmd.cpp:48
SLF_ALLOW_CONTROL
@ SLF_ALLOW_CONTROL
allow control codes in the strings
Definition: saveload.h:490
SLV_156
@ SLV_156
156 21728
Definition: saveload.h:230
MapSize
static uint MapSize()
Get the size of the map.
Definition: map_func.h:92
CompanyProperties::colour
byte colour
Company colour.
Definition: company_base.h:70
CompanyOldAI
Definition: company_sl.cpp:361
CompanyProperties::num_valid_stat_ent
byte num_valid_stat_ent
Number of valid statistical entries in old_economy.
Definition: company_base.h:99
SLV_31
@ SLV_31
31 5999
Definition: saveload.h:80
IsNormalRoad
static bool IsNormalRoad(TileIndex t)
Return whether a tile is a normal road.
Definition: road_map.h:63
MP_OBJECT
@ MP_OBJECT
Contains objects such as transmitters and owned land.
Definition: tile_type.h:56
IsBuoy
static bool IsBuoy(TileIndex t)
Is tile t a buoy tile?
Definition: station_map.h:306
MP_WATER
@ MP_WATER
Water tile.
Definition: tile_type.h:52
GetStationType
static StationType GetStationType(TileIndex t)
Get the station type of this tile.
Definition: station_map.h:44
SLE_END
#define SLE_END()
End marker of a struct/class save or load.
Definition: saveload.h:687
AfterLoadCompanyStats
void AfterLoadCompanyStats()
Rebuilding of company statistics after loading a savegame.
Definition: company_sl.cpp:94
IsShipDepot
static bool IsShipDepot(TileIndex t)
Is it a water tile with a ship depot on it?
Definition: water_map.h:216
TUNNELBRIDGE_TRACKBIT_FACTOR
static const uint TUNNELBRIDGE_TRACKBIT_FACTOR
Multiplier for how many regular track bits a tunnel/bridge counts.
Definition: economy_type.h:222
LOCK_PART_MIDDLE
@ LOCK_PART_MIDDLE
Middle part of a lock.
Definition: water_map.h:65
SLV_94
@ SLV_94
94 12816
Definition: saveload.h:155
Livery::in_use
byte in_use
Bit 0 set if this livery should override the default livery first colour, Bit 1 for the second colour...
Definition: livery.h:79
SLV_EXTEND_CARGOTYPES
@ SLV_EXTEND_CARGOTYPES
199 PR#6802 Extend cargotypes to 64
Definition: saveload.h:282
SLE_CONDREF
#define SLE_CONDREF(base, variable, type, from, to)
Storage of a reference in some savegame versions.
Definition: saveload.h:562
SLV_120
@ SLV_120
120 16439
Definition: saveload.h:187
settings
fluid_settings_t * settings
FluidSynth settings handle.
Definition: fluidsynth.cpp:21
IsSavegameVersionBefore
static bool IsSavegameVersionBefore(SaveLoadVersion major, byte minor=0)
Checks whether the savegame is below major.
Definition: saveload.h:816
MP_TUNNELBRIDGE
@ MP_TUNNELBRIDGE
Tunnel entry/exit and bridge heads.
Definition: tile_type.h:55
REF_ENGINE_RENEWS
@ REF_ENGINE_RENEWS
Load/save a reference to an engine renewal (autoreplace).
Definition: saveload.h:397
CompanyInfrastructure::road
uint32 road[ROADTYPE_END]
Count of company owned track bits for each road type.
Definition: company_base.h:31
CompanyInfrastructure::signal
uint32 signal
Count of company owned signals.
Definition: company_base.h:32
IsRoadDepot
static bool IsRoadDepot(TileIndex t)
Return whether a tile is a road depot.
Definition: road_map.h:105
SlObject
void SlObject(void *object, const SaveLoad *sld)
Main SaveLoad function.
Definition: saveload.cpp:1612
SlAutolength
void SlAutolength(AutolengthProc *proc, void *arg)
Do something of which I have no idea what it is :P.
Definition: saveload.cpp:1640
WATER_CLASS_CANAL
@ WATER_CLASS_CANAL
Canal.
Definition: water_map.h:49
RoadType
RoadType
The different roadtypes we support.
Definition: road_type.h:22
SLV_170
@ SLV_170
170 23826
Definition: saveload.h:247
SLV_107
@ SLV_107
107 15027
Definition: saveload.h:171
SLV_2
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
Definition: saveload.h:34
GetTileOwner
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
Definition: tile_map.h:178
SL_MAX_VERSION
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:329
LoadCheckData::companies
CompanyPropertiesMap companies
Company information.
Definition: fios.h:41
IsStationTileBlocked
bool IsStationTileBlocked(TileIndex tile)
Check whether a rail station tile is NOT traversable.
Definition: newgrf_station.cpp:869
SLV_16
@ SLV_16
16.0 2817 16.1 3155
Definition: saveload.h:60
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:622
Pool::PoolItem<&_company_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:378
GetWaterClass
static WaterClass GetWaterClass(TileIndex t)
Get the water class at a tile.
Definition: water_map.h:106
CompanyProperties::cur_economy
CompanyEconomyEntry cur_economy
Economic data of the company of this quarter.
Definition: company_base.h:97
SLV_6
@ SLV_6
6.0 1721 6.1 1768
Definition: saveload.h:46
IsPlainRail
static bool IsPlainRail(TileIndex t)
Returns whether this is plain rails, with or without signals.
Definition: rail_map.h:49
SlErrorCorrupt
void NORETURN SlErrorCorrupt(const char *msg)
Error handler for corrupt savegames.
Definition: saveload.cpp:358
TRANSPORT_WATER
@ TRANSPORT_WATER
Transport over water.
Definition: transport_type.h:29
CompanyInfrastructure::rail
uint32 rail[RAILTYPE_END]
Count of company owned track bits for each rail type.
Definition: company_base.h:33
GetRailType
static RailType GetRailType(TileIndex t)
Gets the rail type of the given tile.
Definition: rail_map.h:115
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:51
NUM_CARGO
@ NUM_CARGO
Maximal number of cargo types in a game.
Definition: cargo_type.h:64
IsLock
static bool IsLock(TileIndex t)
Is there a lock on a given water tile?
Definition: water_map.h:297
LOCK_DEPOT_TILE_FACTOR
static const uint LOCK_DEPOT_TILE_FACTOR
Multiplier for how many regular tiles a lock counts.
Definition: economy_type.h:230
CompanyProperties::president_name_1
StringID president_name_1
Name of the president if the user did not change it.
Definition: company_base.h:60
TrackBits
TrackBits
Bitfield corresponding to Track.
Definition: track_type.h:38
GetTunnelBridgeLength
static uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
Calculates the length of a tunnel or a bridge (without end tiles)
Definition: tunnelbridge.h:25
SetBit
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
Definition: bitmath_func.hpp:121
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:369
MemSetT
static void MemSetT(T *ptr, byte value, size_t num=1)
Type-safe version of memset().
Definition: mem_func.hpp:49
GetRoadOwner
static Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
Get the owner of a specific road type.
Definition: road_map.h:233
GetOtherTunnelBridgeEnd
static TileIndex GetOtherTunnelBridgeEnd(TileIndex t)
Determines type of the wormhole and returns its other end.
Definition: tunnelbridge_map.h:78
SLV_19
@ SLV_19
19 3396
Definition: saveload.h:65
SLV_58
@ SLV_58
58 9762
Definition: saveload.h:112
SetCompanyManagerFaceBits
static void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
Sets the company manager's face bits for the given company manager's face variable.
Definition: company_manager_face.h:111
GetTileType
static TileType GetTileType(TileIndex tile)
Get the tiletype of a given tile.
Definition: tile_map.h:96
Pool::PoolItem<&_company_pool >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Definition: pool_type.hpp:318
GE_WM
@ GE_WM
A male of Caucasian origin (white)
Definition: company_manager_face.h:23
FACIL_AIRPORT
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:55
ConvertFromOldCompanyManagerFace
CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
Converts an old company manager's face format to the new company manager's face format.
Definition: company_sl.cpp:43
ScaleCompanyManagerFaceValue
static uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
Scales a company manager's face bits variable to the correct scope.
Definition: company_manager_face.h:164
SLV_4
@ SLV_4
4.0 1 4.1 122 0.3.3, 0.3.4 4.2 1222 0.3.5 4.3 1417 4.4 1426
Definition: saveload.h:37
SaveLoad
SaveLoad type struct.
Definition: saveload.h:517
GetTunnelBridgeTransportType
static TransportType GetTunnelBridgeTransportType(TileIndex t)
Tunnel: Get the transport type of the tunnel (road or rail) Bridge: Get the transport type of the bri...
Definition: tunnelbridge_map.h:39
Company
Definition: company_base.h:110
CompanyProperties::old_economy
CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]
Economic data of the company of the last MAX_HISTORY_QUARTERS quarters.
Definition: company_base.h:98
ETHNICITY_BLACK
@ ETHNICITY_BLACK
This bit set means black, otherwise white.
Definition: company_manager_face.h:21
SLV_63
@ SLV_63
63 9956
Definition: saveload.h:118
Livery
Information about a particular livery.
Definition: livery.h:78
CompanyProperties
Statically loadable part of Company pool item.
Definition: company_base.h:55
SLV_34
@ SLV_34
34 6455
Definition: saveload.h:83
SlIterateArray
int SlIterateArray()
Iterate through the elements of an array and read the whole thing.
Definition: saveload.cpp:631
GE_WF
@ GE_WF
A female of Caucasian origin (white)
Definition: company_manager_face.h:24
SLV_1
@ SLV_1
1.0 0.1.x, 0.2.x
Definition: saveload.h:33
SLV_13
@ SLV_13
13.1 2080 0.4.0, 0.4.0.1
Definition: saveload.h:56
CompanyProperties::name_1
StringID name_1
Name of the company if the user did not change it.
Definition: company_base.h:57
Livery::colour2
byte colour2
Second colour, for vehicles with 2CC support.
Definition: livery.h:81
Livery::colour1
byte colour1
First colour, for all vehicles.
Definition: livery.h:80