12 #include "../stdafx.h"
13 #include "../video/video_driver.hpp"
14 #include "../table/sprites.h"
18 #include "../safeguards.h"
21 static FBlitter_32bppSSE4_Anim iFBlitter_32bppSSE4_Anim;
30 IGNORE_UNINITIALIZED_WARNING_START
31 template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last,
bool translucent,
bool animated>
34 const byte *
const remap = bp->
remap;
36 uint16 *anim_line = this->anim_buf + this->ScreenToAnimOffset((uint32 *)bp->
dst) + bp->
top * this->anim_buf_pitch + bp->
left;
37 int effective_width = bp->
width;
40 const Blitter_32bppSSE_Base::SpriteData *
const sd = (
const Blitter_32bppSSE_Base::SpriteData *) bp->
sprite;
41 const SpriteInfo *
const si = &sd->infos[zoom];
42 const MapValue *src_mv_line = (
const MapValue *) &sd->data[si->mv_offset] + bp->
skip_top * si->sprite_width;
43 const Colour *src_rgba_line = (
const Colour *) ((
const byte *) &sd->data[si->sprite_offset] + bp->
skip_top * si->sprite_line_size);
45 if (read_mode != RM_WITH_MARGIN) {
49 const MapValue *src_mv = src_mv_line;
52 const __m128i a_cm = ALPHA_CONTROL_MASK;
53 const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
54 const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
56 for (
int y = bp->
height; y != 0; y--) {
58 const Colour *src = src_rgba_line + META_LENGTH;
60 uint16 *anim = anim_line;
62 if (read_mode == RM_WITH_MARGIN) {
63 assert(bt_last == BT_NONE);
64 anim += src_rgba_line[0].data;
65 src += src_rgba_line[0].
data;
66 dst += src_rgba_line[0].
data;
68 const int width_diff = si->sprite_width - bp->
width;
69 effective_width = bp->
width - (int) src_rgba_line[0].data;
70 const int delta_diff = (int) src_rgba_line[1].data - width_diff;
71 const int new_width = effective_width - delta_diff;
72 effective_width = delta_diff > 0 ? new_width : effective_width;
73 if (effective_width <= 0)
goto next_line;
79 for (uint x = (uint) effective_width; x > 0; x--) {
82 *anim = *(
const uint16*) src_mv;
83 *dst = (src_mv->m >=
PALETTE_ANIM_START) ? AdjustBrightneSSE(this->LookupColourInPalette(src_mv->m), src_mv->v) : src->
data;
89 if (animated) src_mv++;
97 for (uint x = (uint) effective_width/2; x != 0; x--) {
98 uint32 mvX2 = *((uint32 *)
const_cast<MapValue *
>(src_mv));
99 __m128i srcABCD = _mm_loadl_epi64((
const __m128i*) src);
100 __m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
104 const byte m0 = mvX2;
106 const Colour c0 = (this->LookupColourInPalette(m0).data & 0x00FFFFFF) | (src[0].data & 0xFF000000);
107 InsertFirstUint32(AdjustBrightneSSE(c0, (
byte) (mvX2 >> 8)).data, srcABCD);
109 const byte m1 = mvX2 >> 16;
111 const Colour c1 = (this->LookupColourInPalette(m1).data & 0x00FFFFFF) | (src[1].data & 0xFF000000);
112 InsertSecondUint32(AdjustBrightneSSE(c1, (
byte) (mvX2 >> 24)).data, srcABCD);
116 const byte a0 = src[0].
a;
117 const byte a1 = src[1].
a;
121 *(uint32*) anim = mvX2;
122 goto bmno_full_opacity;
124 anim01 = (uint16) mvX2;
125 }
else if (a0 == 0) {
127 goto bmno_full_transparency;
129 if (a1 == 255) anim[1] = (uint16) (mvX2 >> 16);
130 goto bmno_alpha_blend;
134 if (a1 == 255) anim01 |= mvX2 & 0xFFFF0000;
135 *(uint32*) anim = anim01;
137 anim[0] = (uint16) anim01;
140 if (src[0].a) anim[0] = 0;
141 if (src[1].a) anim[1] = 0;
146 srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
148 _mm_storel_epi64((__m128i *) dst, srcABCD);
149 bmno_full_transparency:
156 if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
158 }
else if (src->
a == 255) {
159 *anim = *(
const uint16*) src_mv;
160 *dst = (src_mv->m >=
PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
164 __m128i dstABCD = _mm_cvtsi32_si128(dst->
data);
166 Colour colour = AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v);
168 srcABCD = _mm_cvtsi32_si128(colour.
data);
170 srcABCD = _mm_cvtsi32_si128(src->
data);
172 dst->
data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm));
178 for (uint x = (uint) effective_width / 2; x != 0; x--) {
179 uint32 mvX2 = *((uint32 *)
const_cast<MapValue *
>(src_mv));
180 __m128i srcABCD = _mm_loadl_epi64((
const __m128i*) src);
181 __m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
184 const uint m0 = (byte) mvX2;
185 const uint r0 = remap[m0];
186 const uint m1 = (byte) (mvX2 >> 16);
187 const uint r1 = remap[m1];
188 if (mvX2 & 0x00FF00FF) {
189 #define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
191 Colour m_colour = m_colour_init; \
193 const Colour srcm = (Colour) (m_src); \
194 const uint m = (byte) (m_m); \
195 const uint r = remap[m]; \
196 const Colour cmap = (this->LookupColourInPalette(r).data & 0x00FFFFFF) | (srcm.data & 0xFF000000); \
197 m_colour = r == 0 ? m_colour : cmap; \
198 m_colour = m != 0 ? m_colour : srcm; \
201 uint64 srcs = _mm_cvtsi128_si64(srcABCD);
203 if (animated) dsts = _mm_cvtsi128_si64(dstABCD);
204 uint64 remapped_src = 0;
205 CMOV_REMAP(c0, animated ? dsts : 0, srcs, mvX2);
206 remapped_src = c0.
data;
207 CMOV_REMAP(c1, animated ? dsts >> 32 : 0, srcs >> 32, mvX2 >> 16);
208 remapped_src |= (uint64) c1.
data << 32;
209 srcABCD = _mm_cvtsi64_si128(remapped_src);
212 CMOV_REMAP(c0, animated ? _mm_cvtsi128_si32(dstABCD) : 0, _mm_cvtsi128_si32(srcABCD), mvX2);
213 remapped_src[0] = c0.
data;
214 CMOV_REMAP(c1, animated ? dst[1] : 0, src[1], mvX2 >> 16);
215 remapped_src[1] = c1.
data;
216 srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src);
219 if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2);
224 const byte a0 = src[0].
a;
225 const byte a1 = src[1].
a;
226 uint32 anim01 = mvX2 & 0xFF00FF00;
230 *(uint32*) anim = anim01 | (r1 << 16);
231 goto bmcr_full_opacity;
233 }
else if (a0 == 0) {
235 goto bmcr_full_transparency;
238 anim[1] = r1 | (anim01 >> 16);
240 goto bmcr_alpha_blend;
244 if (a1 == 255) anim01 |= r1 << 16;
245 *(uint32*) anim = anim01;
247 anim[0] = (uint16) anim01;
250 if (src[0].a) anim[0] = 0;
251 if (src[1].a) anim[1] = 0;
256 srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
258 _mm_storel_epi64((__m128i *) dst, srcABCD);
259 bmcr_full_transparency:
266 if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
269 if (src->
a == 0)
break;
271 const uint r = remap[src_mv->m];
272 *anim = (animated && src->
a == 255) ? r | ((uint16) src_mv->v << 8 ) : 0;
274 Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), src_mv->v);
276 *dst = remapped_colour;
278 remapped_colour.
a = src->
a;
279 srcABCD = _mm_cvtsi32_si128(remapped_colour.
data);
280 goto bmcr_alpha_blend_single;
285 srcABCD = _mm_cvtsi32_si128(src->
data);
287 bmcr_alpha_blend_single:
288 __m128i dstABCD = _mm_cvtsi32_si128(dst->
data);
289 srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
291 dst->
data = _mm_cvtsi128_si32(srcABCD);
298 for (uint x = (uint) bp->
width / 2; x > 0; x--) {
299 __m128i srcABCD = _mm_loadl_epi64((
const __m128i*) src);
300 __m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
301 _mm_storel_epi64((__m128i *) dst, DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
305 if (src[-2].a) anim[-2] = 0;
306 if (src[-1].a) anim[-1] = 0;
309 if ((bt_last == BT_NONE && bp->
width & 1) || bt_last == BT_ODD) {
310 __m128i srcABCD = _mm_cvtsi32_si128(src->
data);
311 __m128i dstABCD = _mm_cvtsi32_si128(dst->data);
312 dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
313 if (src[0].a) anim[0] = 0;
318 for (uint x = (uint) bp->
width; x > 0; x--) {
319 if (src_mv->m == 0) {
321 uint8 g = MakeDark(src->r, src->g, src->b);
322 *dst = ComposeColourRGBA(g, g, g, src->
a, *dst);
326 uint r = remap[src_mv->m];
327 if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->
a, *dst);
337 for (uint x = (uint) bp->
width; x > 0; x--) {
352 src_rgba_line = (
const Colour*) ((
const byte*) src_rgba_line + si->sprite_line_size);
353 dst_line += bp->
pitch;
354 anim_line += this->anim_buf_pitch;
357 IGNORE_UNINITIALIZED_WARNING_STOP
368 const Blitter_32bppSSE_Base::SpriteFlags sprite_flags = ((
const Blitter_32bppSSE_Base::SpriteData *) bp->
sprite)->flags;
373 const BlockType bt_last = (BlockType) (bp->
width & 1);
374 if (bt_last == BT_EVEN) {
375 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true, false>(bp, zoom);
376 else Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true, true>(bp, zoom);
378 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, false>(bp, zoom);
379 else Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, true>(bp, zoom);
383 if (sprite_flags & SF_TRANSLUCENT) {
384 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
385 else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
387 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false, false>(bp, zoom);
388 else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false, true>(bp, zoom);
391 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
392 else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
398 if (sprite_flags & SF_NO_REMAP)
goto bm_normal;
400 if (sprite_flags & SF_NO_ANIM) Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true, false>(bp, zoom);
401 else Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true, true>(bp, zoom);
403 if (sprite_flags & SF_NO_ANIM) Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
404 else Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
407 case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
408 case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
409 case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;