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10 #include "../stdafx.h"
13 #include "../safeguards.h"
21 dest_sprite = (
Sprite *)allocator(
sizeof(*dest_sprite));
static FBlitter_Null iFBlitter_Null
Instantiation of the null blitter factory.
uint16 height
Height of the sprite.
int16 x_offs
Number of pixels to shift the sprite to the right.
Factory for the blitter that does nothing.
Sprite * Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override
Convert a sprite from the loader to our own format.
uint16 width
Width of the sprite.
int16 x_offs
The x-offset of where the sprite will be drawn.
uint16 width
Width of the sprite.
int16 y_offs
Number of pixels to shift the sprite downwards.
Structure for passing information from the sprite loader to the blitter.
int16 y_offs
The y-offset of where the sprite will be drawn.
uint16 height
Height of the sprite.
Data structure describing a sprite.