uint32 TileIndex
The index/ID of a Tile.
static void SetTileType(TileIndex tile, TileType type)
Set the type of a tile.
TileExtended * _me
Extended Tiles of the map.
uint16 m2
Primarily used for indices to towns, industries and stations.
byte m1
Primarily used for ownership information.
static void MakeVoid(TileIndex t)
Make a nice void tile ;)
static void SetTileHeight(TileIndex tile, uint height)
Sets the height of a tile.
@ MP_VOID
Invisible tiles at the SW and SE border.
byte m7
Primarily used for newgrf support.
Tile * _m
Tiles of the map.