OpenTTD Source  1.11.2
labelmaps_sl.cpp File Reference
#include "../stdafx.h"
#include "../station_map.h"
#include "../tunnelbridge_map.h"
#include "saveload.h"
#include "saveload_internal.h"
#include "../safeguards.h"

Go to the source code of this file.

Data Structures

struct  LabelObject
 Container for a label for SaveLoad system. More...
 

Functions

static bool NeedRailTypeConversion ()
 Test if any saved rail type labels are different to the currently loaded rail types, which therefore requires conversion. More...
 
void AfterLoadLabelMaps ()
 
void ResetLabelMaps ()
 
static void Save_RAIL ()
 
static void Load_RAIL ()
 

Variables

static std::vector< RailTypeLabel > _railtype_list
 
static const SaveLoad _label_object_desc []
 
const ChunkHandler _labelmaps_chunk_handlers []
 

Detailed Description

Code handling saving and loading of rail type label mappings

Definition in file labelmaps_sl.cpp.

Function Documentation

◆ NeedRailTypeConversion()

static bool NeedRailTypeConversion ( )
static

Test if any saved rail type labels are different to the currently loaded rail types, which therefore requires conversion.

Returns
true if (and only if) conversion due to rail type changes is needed.

Definition at line 26 of file labelmaps_sl.cpp.

Variable Documentation

◆ _label_object_desc

const SaveLoad _label_object_desc[]
static
Initial value:
= {
SLE_VAR(LabelObject, label, SLE_UINT32),
}

Definition at line 96 of file labelmaps_sl.cpp.

◆ _labelmaps_chunk_handlers

const ChunkHandler _labelmaps_chunk_handlers[]
Initial value:
= {
{ 'RAIL', Save_RAIL, Load_RAIL, nullptr, nullptr, CH_ARRAY | CH_LAST},
}
CH_LAST
@ CH_LAST
Last chunk in this array.
Definition: saveload.h:411
LabelObject
Container for a label for SaveLoad system.
Definition: labelmaps_sl.cpp:92
SLE_END
#define SLE_END()
End marker of a struct/class save or load.
Definition: saveload.h:687
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:622