OpenTTD Source
12.0-beta2
- r -
RailTypeResolverObject() :
RailTypeResolverObject
RailTypeScopeResolver() :
RailTypeScopeResolver
RaiseButtons() :
Window
RaiseWidget() :
Window
RandomAccessFile() :
RandomAccessFile
Read() :
FileReader
,
IntSettingDesc
,
LoadFilter
,
LZMALoadFilter
,
LZOLoadFilter
,
NoCompLoadFilter
,
PacketReader
,
StringSettingDesc
,
ZlibLoadFilter
ReadBlock() :
RandomAccessFile
ReadBuffer() :
ByteBuffer
,
ReadBuffer
ReadByte() :
ByteBuffer
,
RandomAccessFile
ReadDataBlock() :
ByteBuffer
ReadDLSArticulation() :
DLSFile
ReadDLSInstrument() :
DLSFile
ReadDLSInstrumentList() :
DLSFile
ReadDLSRegion() :
DLSFile
ReadDLSRegionList() :
DLSFile
ReadDLSWave() :
DLSFile
ReadDLSWaveList() :
DLSFile
ReadDword() :
RandomAccessFile
ReadLine() :
FileStringReader
,
StringListReader
,
StringReader
ReadSMFHeader() :
MidiFile
ReadVariableLength() :
ByteBuffer
,
MpsMachine
ReadWord() :
RandomAccessFile
Reassign() :
VehicleCargoList
Rebuild() :
Kdtree< T, TxyFunc, CoordT, DistT >
,
RoadStop::Entry
RebuildCache() :
LinkGraphOverlay
RebuildColourIndexIfNecessary() :
SmallMapWindow
RebuildDone() :
GUIList< T, F >
RebuildList() :
NetworkClientListWindow
RebuildListCompany() :
NetworkClientListWindow
RebuildVisibleSettings() :
AISettingsWindow
RecalcDestinations() :
StationViewWindow
RecalculateTimetableDuration() :
OrderList
Receive() :
ClientNetworkGameSocketHandler
,
NetworkHTTPSocketHandler
,
TCPListenHandler< Tsocket, Tfull_packet, Tban_packet >
Receive_ADMIN_CHAT() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_GAMESCRIPT() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_JOIN() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_PING() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_POLL() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_QUIT() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_RCON() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_ADMIN_UPDATE_FREQUENCY() :
NetworkAdminSocketHandler
,
ServerNetworkAdminSocketHandler
Receive_CLIENT_ACK() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_CHAT() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_COMMAND() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_COMPANY_PASSWORD() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_CONNECT() :
NetworkCoordinatorSocketHandler
Receive_CLIENT_CONNECTED() :
NetworkCoordinatorSocketHandler
Receive_CLIENT_CONTENT() :
NetworkContentSocketHandler
Receive_CLIENT_ERROR() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_FIND_SERVER() :
NetworkUDPSocketHandler
,
ServerNetworkUDPSocketHandler
Receive_CLIENT_GAME_INFO() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_GAME_PASSWORD() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_GETMAP() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_INFO_EXTID() :
NetworkContentSocketHandler
Receive_CLIENT_INFO_EXTID_MD5() :
NetworkContentSocketHandler
Receive_CLIENT_INFO_ID() :
NetworkContentSocketHandler
Receive_CLIENT_INFO_LIST() :
NetworkContentSocketHandler
Receive_CLIENT_JOIN() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_LISTING() :
NetworkCoordinatorSocketHandler
Receive_CLIENT_MAP_OK() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_MOVE() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_NEWGRFS_CHECKED() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_QUIT() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_RCON() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_SET_NAME() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_CLIENT_SET_PASSWORD() :
NetworkGameSocketHandler
,
ServerNetworkGameSocketHandler
Receive_GC_CONNECT_FAILED() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_CONNECTING() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_DIRECT_CONNECT() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_ERROR() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_LISTING() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_NEWGRF_LOOKUP() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_REGISTER_ACK() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_STUN_CONNECT() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_STUN_REQUEST() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_GC_TURN_CONNECT() :
ClientNetworkCoordinatorSocketHandler
,
NetworkCoordinatorSocketHandler
Receive_SERCLI_CONNECT() :
NetworkTurnSocketHandler
Receive_SERCLI_CONNECT_FAILED() :
NetworkCoordinatorSocketHandler
Receive_SERCLI_STUN() :
NetworkStunSocketHandler
Receive_SERCLI_STUN_RESULT() :
NetworkCoordinatorSocketHandler
Receive_SERVER_BANNED() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_CHAT() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_CHECK_NEWGRFS() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_CLIENT_ERROR() :
NetworkAdminSocketHandler
Receive_SERVER_CLIENT_INFO() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_CLIENT_JOIN() :
NetworkAdminSocketHandler
Receive_SERVER_CLIENT_QUIT() :
NetworkAdminSocketHandler
Receive_SERVER_CLIENT_UPDATE() :
NetworkAdminSocketHandler
Receive_SERVER_CMD_LOGGING() :
NetworkAdminSocketHandler
Receive_SERVER_CMD_NAMES() :
NetworkAdminSocketHandler
Receive_SERVER_COMMAND() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_COMPANY_ECONOMY() :
NetworkAdminSocketHandler
Receive_SERVER_COMPANY_INFO() :
NetworkAdminSocketHandler
Receive_SERVER_COMPANY_NEW() :
NetworkAdminSocketHandler
Receive_SERVER_COMPANY_REMOVE() :
NetworkAdminSocketHandler
Receive_SERVER_COMPANY_STATS() :
NetworkAdminSocketHandler
Receive_SERVER_COMPANY_UPDATE() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_CONFIG_UPDATE() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_CONSOLE() :
NetworkAdminSocketHandler
Receive_SERVER_CONTENT() :
ClientNetworkContentSocketHandler
,
NetworkContentSocketHandler
Receive_SERVER_DATE() :
NetworkAdminSocketHandler
Receive_SERVER_ERROR() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_ERROR_QUIT() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_FRAME() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_FULL() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_GAME_INFO() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_INFO() :
ClientNetworkContentSocketHandler
,
NetworkContentSocketHandler
Receive_SERVER_JOIN() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_MAP_BEGIN() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_MAP_DATA() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_MAP_DONE() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_MAP_SIZE() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_MOVE() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_NEED_COMPANY_PASSWORD() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_NEED_GAME_PASSWORD() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_NEWGAME() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_PONG() :
NetworkAdminSocketHandler
Receive_SERVER_PROTOCOL() :
NetworkAdminSocketHandler
Receive_SERVER_QUIT() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_RCON() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_RCON_END() :
NetworkAdminSocketHandler
Receive_SERVER_REGISTER() :
NetworkCoordinatorSocketHandler
Receive_SERVER_RESPONSE() :
ClientNetworkUDPSocketHandler
,
NetworkUDPSocketHandler
Receive_SERVER_SHUTDOWN() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_SYNC() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_UPDATE() :
NetworkCoordinatorSocketHandler
Receive_SERVER_WAIT() :
ClientNetworkGameSocketHandler
,
NetworkGameSocketHandler
Receive_SERVER_WELCOME() :
ClientNetworkGameSocketHandler
,
NetworkAdminSocketHandler
,
NetworkGameSocketHandler
Receive_TURN_CONNECTED() :
ClientNetworkTurnSocketHandler
,
NetworkTurnSocketHandler
Receive_TURN_ERROR() :
ClientNetworkTurnSocketHandler
,
NetworkTurnSocketHandler
ReceiveCommand() :
NetworkGameSocketHandler
ReceiveInvalidPacket() :
NetworkAdminSocketHandler
,
NetworkContentSocketHandler
,
NetworkCoordinatorSocketHandler
,
NetworkGameSocketHandler
,
NetworkStunSocketHandler
,
NetworkTurnSocketHandler
,
NetworkUDPSocketHandler
ReceivePacket() :
NetworkTCPSocketHandler
,
ServerNetworkGameSocketHandler
ReceivePackets() :
NetworkAdminSocketHandler
,
NetworkContentSocketHandler
,
NetworkCoordinatorSocketHandler
,
NetworkGameSocketHandler
,
NetworkTurnSocketHandler
,
NetworkUDPSocketHandler
RecomputeCatchment() :
Station
RecomputeCatchmentForAll() :
Station
RecomputeProductionMultipliers() :
Industry
RecursiveResolve() :
NewGRFProfiler
Recv_bool() :
Packet
Recv_string() :
Packet
Recv_uint16() :
Packet
Recv_uint32() :
Packet
Recv_uint64() :
Packet
Recv_uint8() :
Packet
Reduce() :
CargoPacket
ReduceFlow() :
Path
ReduceLineCache() :
Layouter
RefCnt() :
FixedSizeArray< T, C >
Reflow() :
FallbackParagraphLayout
ReflowContent() :
TextfileWindow
RefreshLinks() :
LinkRefresher
RefreshScrollbar() :
RefitWindow
RefreshSelectedPage() :
StoryBookWindow
RefreshStats() :
LinkRefresher
Register() :
ClientNetworkCoordinatorSocketHandler
RegisterAPI() :
AIInfo
,
AIInstance
,
AILibrary
,
AIScannerInfo
,
AIScannerLibrary
,
GameInfo
,
GameInstance
,
GameLibrary
,
GameScannerInfo
,
GameScannerLibrary
,
ScriptInstance
,
ScriptScanner
RegisterScript() :
ScriptScanner
ReInit() :
Window
Release() :
CCountedPtr< Tcls_ >
ReleaseAnimBuffer() :
OpenGLBackend
ReleaseFlows() :
FlowStatMap
ReleaseObject() :
Squirrel
ReleaseShare() :
FlowStat
ReleaseSQObject() :
ScriptInstance
ReleaseVideoBuffer() :
OpenGLBackend
ReleaseVideoPointer() :
VideoDriver_Cocoa
,
VideoDriver_CocoaOpenGL
,
VideoDriver_SDL_Base
,
VideoDriver_SDL_Default
,
VideoDriver_SDL_OpenGL
,
VideoDriver_Win32Base
RemainingBytesToTransfer() :
Packet
RemainingCount() :
VehicleCargoList
RemapTile() :
SmallMapWindow
Remove() :
CargoDataEntry
,
CBinaryHeapT< T >
,
Kdtree< T, TxyFunc, CoordT, DistT >
,
SmallSet< Tdir, items >
RemoveCallback() :
ClientNetworkContentSocketHandler
RemoveEdge() :
LinkGraph::Node
RemoveFlow() :
LinkGraphJob::Edge
RemoveFromAllNearbyLists() :
Station
RemoveFromCache() :
CargoList< Tinst, Tcont >
,
VehicleCargoList
RemoveFromMeta() :
VehicleCargoList
RemoveFromShared() :
Vehicle
RemoveGroup() :
IniLoadFile
RemoveItem() :
IniGroup
RemoveNode() :
LinkGraph
RemoveOrder() :
OrderBackup
RemoveRecursive() :
Kdtree< T, TxyFunc, CoordT, DistT >
RemoveVehicle() :
OrderList
RenderOglSprite() :
OpenGLBackend
Reopen() :
NetworkSocketHandler
ReplaceClick_StartReplace() :
ReplaceVehicleWindow
ReportFileError() :
IniFile
,
IniLoadFile
,
SettingsIniFile
RequestContentList() :
ClientNetworkContentSocketHandler
require() :
SquirrelStd
Reroute() :
StationCargoList
,
VehicleCargoList
Rescan() :
AI
RescanDir() :
ScriptScanner
ReservationCost() :
CYapfCostRailT< Types >
Reserve() :
StationCargoList
ReservedCount() :
StationCargoList
,
VehicleCargoList
ReserveRailStationPlatform() :
CYapfReserveTrack< Types >
ReserveSingleTrack() :
CYapfReserveTrack< Types >
ReserveTrackUnderConsist() :
Train
Reset() :
BitmapTileArea
,
FileReader
,
IConsoleLine
,
IndustryBuildData
,
IndustryTypeBuildData
,
LanguagePackGlyphSearcher
,
LoadFilter
,
MissingGlyphSearcher
,
OrderBackup
,
PacketReader
,
PerformanceAccumulator
,
ScriptScanner
,
SmallMatrix< T >
,
SmallSet< Tdir, items >
,
Squirrel
,
TextEffect
,
TextfileWindow
,
TileHighlightData
ResetAirports() :
AirportSpec
ResetAirportTiles() :
AirportTileSpec
ResetAll() :
SettingsContainer
,
SettingsPage
ResetConfig() :
AI
ResetEditableSettings() :
ScriptConfig
ResetEngine() :
ScriptScanner
ResetFontCache() :
Layouter
ResetIndustryCounts() :
Industry
ResetInfo() :
AIConfig
,
GameConfig
ResetLineCache() :
Layouter
ResetMapping() :
OverrideManagerBase
ResetOfUser() :
OrderBackup
ResetOverride() :
OverrideManagerBase
ResetRefit() :
LinkRefresher
ResetRefitCaps() :
Vehicle
ResetResortTimer() :
GUIList< T, F >
ResetSettings() :
ScriptConfig
ResetState() :
ResolverObject
,
StringFilter
ResetToCurrentNewGRFConfig() :
EngineOverrideManager
ResetToDefaultMapping() :
EngineOverrideManager
ResetToZero() :
PersistentStorageArray< TYPE, SIZE >
ResetTypeCounts() :
Object
ResetUser() :
OrderBackup
Resize() :
OpenGLBackend
,
SmallMatrix< T >
Resolve() :
DeterministicSpriteGroup
,
NetworkAddress
,
NIHAirportTile
,
NIHelper
,
NIHHouse
,
NIHIndustry
,
NIHIndustryTile
,
NIHObject
,
NIHRailType
,
NIHRoadType
,
NIHStation
,
NIHTown
,
NIHVehicle
,
RandomizedSpriteGroup
,
RealSpriteGroup
,
ResolverObject
,
SpriteGroup
,
TCPConnecter
ResolveCallback() :
ResolverObject
ResolveReal() :
ResolverObject
,
StationResolverObject
,
VehicleResolverObject
ResolverObject() :
ResolverObject
ResolveThunk() :
TCPConnecter
RestartSong() :
MpsMachine
Restore() :
Backup< T >
,
OrderBackup
RestrictFlows() :
FlowStatMap
RestrictShare() :
FlowStat
ResultSpriteGroup() :
ResultSpriteGroup
Resume() :
Squirrel
ResumeError() :
Squirrel
Retrieve() :
CargoDataEntry
Return() :
VehicleCargoList
ReturnCargoAction() :
ReturnCargoAction
ReusableBuffer() :
ReusableBuffer< T >
ReverseLookupDependency() :
ClientNetworkContentSocketHandler
ReverseLookupTreeDependency() :
ClientNetworkContentSocketHandler
Revert() :
Backup< T >
Rewind() :
ByteBuffer
RoadStop() :
RoadStop
RoadTypeResolverObject() :
RoadTypeResolverObject
RoadTypeScopeResolver() :
RoadTypeScopeResolver
RoadVehicle() :
RoadVehicle
RotateTop4Words() :
TextRefStack
Run() :
ComponentHandler
,
DemandHandler
,
FlowMapper
,
InitHandler
,
LinkGraphSchedule
,
LinkRefresher
,
MCFHandler< Tpass >
RunError() :
Squirrel
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