OpenTTD Source
12.0-beta2
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Public Member Functions | |
void | Load () const override |
Load the chunk. More... | |
void | FixPointers () const override |
Fix the pointers. More... | |
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ChunkHandler (uint32 id, ChunkType type) | |
virtual void | Save () const |
Save the chunk. More... | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. More... | |
Additional Inherited Members | |
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uint32 | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. More... | |
Definition at line 487 of file station_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 507 of file station_sl.cpp.
References IsSavegameVersionBefore(), SpecializedStation< Station, false >::Iterate(), SlObject(), and SLV_123.
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 490 of file station_sl.cpp.
References SlCompatTableHeader().