OpenTTD Source  12.0-beta2
NGRFChunkHandler Struct Reference
Inheritance diagram for NGRFChunkHandler:
ChunkHandler

Public Member Functions

void Save () const override
 Save the chunk. More...
 
void LoadCommon (GRFConfig *&grfconfig) const
 
void Load () const override
 Load the chunk. More...
 
void LoadCheck (size_t) const override
 Load the chunk for game preview. More...
 
- Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32 id, ChunkType type)
 
virtual void FixPointers () const
 Fix the pointers. More...
 

Additional Inherited Members

- Data Fields inherited from ChunkHandler
uint32 id
 Unique ID (4 letters).
 
ChunkType type
 Type of the chunk. More...
 

Detailed Description

Definition at line 74 of file newgrf_sl.cpp.

Member Function Documentation

◆ Load()

void NGRFChunkHandler::Load ( ) const
inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 104 of file newgrf_sl.cpp.

References _grfconfig.

◆ LoadCheck()

void NGRFChunkHandler::LoadCheck ( size_t  len) const
inlineoverridevirtual

Load the chunk for game preview.

Default implementation just skips the data.

Parameters
lenNumber of bytes to skip.

Reimplemented from ChunkHandler.

Definition at line 120 of file newgrf_sl.cpp.

References _load_check_data, and LoadCheckData::grfconfig.

◆ Save()

void NGRFChunkHandler::Save ( ) const
inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 77 of file newgrf_sl.cpp.

References SlTableHeader().


The documentation for this struct was generated from the following file: