OpenTTD Source  12.0-beta2
Todo List
Global AircraftController (Aircraft *v)
De-mystify the cur_speed values for helicopter rotors.
Global CanEnterTileOwnerCheck (Owner owner, TileIndex tile, DiagDirection enterdir)
This function should be used in other places than just NPF, maybe moved to another file too.
Global CmdBuildRoadDepot (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
When checking for the tile slope, distinguish between "Flat land required" and "land sloped in wrong direction"
Global CmdBuildSingleSignal (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
p2 should be replaced by two bits for "along" and "against" the track.
Global CmdBuildTrainDepot (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
When checking for the tile slope, distinguish between "Flat land required" and "land sloped in wrong direction"
Global CmdBuyCompany (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
currently this only works for AI companies
Global CommonRaiseLowerBigLand (TileIndex tile, int mode)
: Incorporate into game itself to allow for ingame raising/lowering of larger chunks at the same time OR remove altogether, as we have 'level land' ?
Global CYapfCostRailT< Types >::m_max_cost
fix maximum cost failing with caching (e.g. FS#2900)
Global NPFHash (uint key1, uint key2)
Think of a better hash.
Class NWidgetViewport
Class derives from NWidgetCore, but does not use colour, widget_data, or tool_tip.
Global PropertyID
Currently the list only contains properties which are used more than once in the code. I.e. they are available for callback 0x36.
File sprites.h
Split the "Sprites" enum into smaller chunks and document them
File tunnelbridge_cmd.cpp
separate this file into two