OpenTTD Source
12.0-beta2
Todo List
Global
AircraftController
(
Aircraft
*v)
De-mystify the cur_speed values for helicopter rotors.
Global
CanEnterTileOwnerCheck
(Owner owner, TileIndex tile, DiagDirection enterdir)
This function should be used in other places than just NPF, maybe moved to another file too.
Global
CmdBuildRoadDepot
(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
When checking for the tile slope, distinguish between "Flat land required" and "land sloped in wrong direction"
Global
CmdBuildSingleSignal
(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
p2 should be replaced by two bits for "along" and "against" the track.
Global
CmdBuildTrainDepot
(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
When checking for the tile slope, distinguish between "Flat land required" and "land sloped in wrong direction"
Global
CmdBuyCompany
(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
currently this only works for
AI
companies
Global
CommonRaiseLowerBigLand
(TileIndex tile, int mode)
: Incorporate into game itself to allow for ingame raising/lowering of larger chunks at the same time OR remove altogether, as we have 'level land' ?
Global
CYapfCostRailT< Types >::m_max_cost
fix maximum cost failing with caching (e.g. FS#2900)
Global
NPFHash
(uint key1, uint key2)
Think of a better hash.
Class
NWidgetViewport
Class derives from
NWidgetCore
, but does not use
colour
,
widget_data
, or
tool_tip
.
Global
PropertyID
Currently the list only contains properties which are used more than once in the code. I.e. they are available for callback 0x36.
File
sprites.h
Split the "Sprites" enum into smaller chunks and document them
File
tunnelbridge_cmd.cpp
separate this file into two
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