Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- l -
- la_text
: gamelog.cpp
- LabelMapping
: script_config.hpp
- LandInfoWidgets
: misc_widget.h
- LANDING
: airport.h
- LandscapeGenerator
: genworld.h
- LandscapeID
: landscape_type.h
- LandscapeType
: landscape_type.h
- LANG_DIR
: fileio_type.h
- LanguageList
: language.h
- LargeWorldCallback()
: screenshot.cpp
- last_ack_frame
: network_client.cpp
- lastof
: stdafx.h
- LEAP_YEARS_TILL
: date_type.h
- LeastCommonMultiple()
: math_func.cpp
, math_func.hpp
- LEN_OLD_STRINGS
: strings_sl.cpp
- LEN_OLD_STRINGS_TTO
: strings_sl.cpp
- lengthof
: stdafx.h
- LEVEL_WIDTH
: company_gui.cpp
, group_gui.cpp
, settings_gui.cpp
- LEVELCROSSING_TRACKBIT_FACTOR
: economy_type.h
- LevelMode
: map_type.h
- LG_ORIGINAL
: genworld.h
- LG_TERRAGENESIS
: genworld.h
- LiftHasDestination()
: town_map.h
- linear_interpolate()
: tgp.cpp
- LinkGraphJobPool
: linkgraphjob.h
- LinkGraphLegendWidgets
: link_graph_legend_widget.h
- LinkGraphPool
: linkgraph.h
- ListenLoopProc()
: address.cpp
- LIT_ALL
: livery.h
- LIT_COMPANY
: livery.h
- LIT_NONE
: livery.h
- LiveryClass
: livery.h
- LiveryHelper()
: newgrf_engine.cpp
- LiveryScheme
: livery.h
- LM_LEVEL
: map_type.h
- LM_LOWER
: map_type.h
- LM_RAISE
: map_type.h
- LoadChunk()
: oldloader.cpp
, oldloader.h
- LoadCoreTextFont()
: font_osx.cpp
, font_osx.h
- LoadFontGlyph()
: newgrf.cpp
- LoadFreeTypeFont()
: fontcache.cpp
- LoadFromConfig()
: settings.cpp
, settings_func.h
- LoadFromHighScore()
: highscore.cpp
, highscore.h
- LoadGrfFile()
: gfxinit.cpp
- LoadGrfFileIndexed()
: gfxinit.cpp
- LoadGRFPresetFromConfig()
: settings.cpp
, settings_func.h
- LoadGRFSound()
: newgrf.cpp
- LoadHeightmap()
: heightmap.cpp
, heightmap.h
- LoadHotkeysFromConfig()
: hotkeys.h
, hotkeys.cpp
- LoadIniFile()
: settingsgen.cpp
- LoadIntList()
: settings.cpp
- LoadIntroGame()
: openttd.cpp
- LoadNewGRF()
: newgrf.h
, newgrf.cpp
- LoadNewGRFFile()
: newgrf.cpp
, newgrf.h
- LoadNewGRFFileFromFile()
: newgrf.cpp
- LoadNewGRFSound()
: newgrf_sound.cpp
, newgrf_sound.h
- LoadNextSprite()
: spritecache.cpp
, spritecache.h
- LoadOldVehicle()
: oldloader_sl.cpp
, vehicle_base.h
- LoadSettings()
: settings_sl.cpp
- LoadSpriteTables()
: gfxinit.cpp
- LoadStringWidthTable()
: gfx.cpp
, gfx_func.h
- LoadTranslations()
: game_text.cpp
- LoadTranslationTable()
: newgrf.cpp
- LoadUnloadStation()
: economy.cpp
, economy_func.h
- LoadUnloadVehicle()
: economy.cpp
- LoadWin32Font()
: font_win32.h
, font_win32.cpp
- LoadWithFilter()
: saveload.cpp
, saveload.h
- LOAN_INTERVAL
: economy_type.h
- LocalGetWindowPlacement()
: window.cpp
- LocalTime
: walltime_func.h
- LOCATION
: tcp_http.cpp
- lock
: win32_m.cpp
- LOCK_DEPOT_TILE_FACTOR
: economy_type.h
- LOCK_PART_LOWER
: water_map.h
- LOCK_PART_MIDDLE
: water_map.h
- LOCK_PART_UPPER
: water_map.h
- LockPart
: water_map.h
- LookupManyOfMany()
: settings.cpp
- LowestSnowLine()
: landscape.h
, landscape.cpp
- LRM
: string_type.h
- LZO_BUFFER_SIZE
: saveload.cpp