OpenTTD Source
12.0-beta2
|
Go to the documentation of this file.
12 #ifndef NETWORK_CORE_CONFIG_H
13 #define NETWORK_CORE_CONFIG_H
static const uint16 NETWORK_DEFAULT_PORT
The default port of the game server (TCP & UDP)
static const uint16 NETWORK_COORDINATOR_SERVER_PORT
The default port of the Game Coordinator server (TCP)
static const uint NETWORK_INVITE_CODE_SECRET_LENGTH
The maximum length of the invite code secret, in bytes including '\0'.
const char * NetworkCoordinatorConnectionString()
Get the connection string for the game coordinator from the environment variable OTTD_COORDINATOR_CS,...
static const uint16 NETWORK_CONTENT_MIRROR_PORT
The default port of the content mirror (TCP)
static const uint NETWORK_NAME_LENGTH
The maximum length of the server name and map name, in bytes including '\0'.
static const uint NETWORK_CHAT_LENGTH
The maximum length of a chat message, in bytes including '\0'.
static const uint NETWORK_CONTENT_VERSION_LENGTH
The maximum length of a content's version, in bytes including '\0'.
static const uint NETWORK_TOKEN_LENGTH
The maximum length of a token, in bytes including '\0'.
static const uint NETWORK_CLIENT_NAME_LENGTH
The maximum length of a client's name, in bytes including '\0'.
static const byte NETWORK_GAME_ADMIN_VERSION
What version of the admin network do we use?
static const uint NETWORK_ERROR_DETAIL_LENGTH
The maximum length of the error detail, in bytes including '\0'.
static const uint NETWORK_MAX_GRF_COUNT
Maximum number of GRFs that can be sent.
static const uint NETWORK_CLIENTS_LENGTH
The maximum length for the list of clients that controls a company, in bytes including '\0'.
static const uint NETWORK_CONTENT_DESC_LENGTH
The maximum length of a content's description, in bytes including '\0'.
static const uint16 COMPAT_MTU
Number of bytes we can pack in a single packet for backward compatibility.
static const uint16 NETWORK_STUN_SERVER_PORT
The default port of the STUN server (TCP)
static const char *const NETWORK_CONTENT_MIRROR_URL
URL of the HTTP mirror system.
static const uint NETWORK_SERVER_ID_LENGTH
The maximum length of the network id of the servers, in bytes including '\0'.
const char * NetworkContentServerConnectionString()
Get the connection string for the content server from the environment variable OTTD_CONTENT_SERVER_CS...
static const uint16 TCP_MTU
Number of bytes we can pack in a single TCP packet.
static const byte NETWORK_COMPANY_INFO_VERSION
What version of company info is this?
static const uint NETWORK_REVISION_LENGTH
The maximum length of the revision, in bytes including '\0'.
static const uint16 NETWORK_ADMIN_PORT
The default port for admin network.
static const uint NETWORK_HOSTNAME_PORT_LENGTH
The maximum length of the host name + port, in bytes including '\0'. The extra six is ":" + port numb...
static const uint NETWORK_PASSWORD_LENGTH
The maximum length of the password, in bytes including '\0' (must be >= NETWORK_SERVER_ID_LENGTH)
static const uint16 NETWORK_CONTENT_SERVER_PORT
The default port of the content server (TCP)
static const uint NETWORK_CONTENT_FILENAME_LENGTH
The maximum length of a content's filename, in bytes including '\0'.
static const uint NETWORK_RCONCOMMAND_LENGTH
The maximum length of a rconsole command, in bytes including '\0'.
const char * NetworkContentMirrorConnectionString()
Get the connection string for the content mirror from the environment variable OTTD_CONTENT_MIRROR_CS...
static const uint NETWORK_GRF_NAME_LENGTH
Maximum length of the name of a GRF.
static const uint NETWORK_INVITE_CODE_LENGTH
The maximum length of the invite code, in bytes including '\0'.
static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT
The default port debug-log is sent to (TCP)
static const uint16 UDP_MTU
Number of bytes we can pack in a single UDP packet.
static const uint NETWORK_HOSTNAME_LENGTH
The maximum length of the host name, in bytes including '\0'.
static const uint NETWORK_CONTENT_NAME_LENGTH
The maximum length of a content's name, in bytes including '\0'.
static const byte NETWORK_COORDINATOR_VERSION
What version of game-coordinator-protocol do we use?
static const byte NETWORK_GAME_INFO_VERSION
What version of game-info do we use?
static const uint NETWORK_CONTENT_TAG_LENGTH
The maximum length of a content's tag, in bytes including '\0'.
static const uint NETWORK_CONTENT_URL_LENGTH
The maximum length of a content's url, in bytes including '\0'.
static const uint NETWORK_GAMESCRIPT_JSON_LENGTH
The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than COMP...
static const uint16 NETWORK_TURN_SERVER_PORT
The default port of the TURN server (TCP)
const char * NetworkStunConnectionString()
Get the connection string for the STUN server from the environment variable OTTD_STUN_CS,...
static const uint NETWORK_COMPANY_NAME_LENGTH
The maximum length of the company name, in bytes including '\0'.