Fix crash when the unload type of an order was changed to no unload and then back to unload, whilst a vehicle was unloading using that order.
Fix multiplayer desync when changing the town zone settings in multiplayer.
Fix multiplayer desync when creating companies in multiplayer when a saved default face feature was present at the client but not the server or vice versa.
Fix town setting overrides not being allowed for multiplayer admins when the setting to enable for clients was not enabled.
Fix trains making a PBS reservation when starting a timetabled wait at a waypoint in some cases.
Fix new companies created in multiplayer not inheriting the client's default company settings.
Fix crash if a network client's connection fails during the reporting of a connection problem to the server.
Prevent spread/regrowth of temperate trees already on snowy ground, in the arctic climate.
Enable upstream feature: prioritise faster routes for passengers, mail and express cargo.
Increase maximum engine name length.
Only show edge level crossing overlays for multi-track level crossings, even when the safer crossings settings is off.
Allow various game settings to be changed in multiplayer, unless prevented by a NewGRF.
Minor performance improvements to the rendering of normal-mode viewports.
Bump trunk base from commit 4daad7f34840bcec2a568eb54149286c7f68c892 to commit 019dcb7b7b010ce85260aa075f859d63fa020868.
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